Releases: Miskatonic-Investigative-Society/CoC7-FoundryVTT
0.7.3
When not specified, all changes were made by @castanhocorreia, @HavlockV and @snap01.
- Compatible with Foundry VTT v9
- Fix compendium render in v8/v9
- Fix multiple chat messages for tokens to the correct users
- Now Actor Importer support Polish, thanks to @frondeus
- Prevent character sheets editing themselves if not editable
- Update layout for weapon sheet tab navigation
- Update to French localization, thanks to @vonv
- Update to Japanese localization, thanks to
@Asami#8627
- Update to Polish localization, thanks to @frondeus
- Update to Portuguese localization
- Update to Spanish localization, thanks to @lozalojo
- Update to Swedish localization, thanks to @Rangertheman
- Update to Taiwanese localization, thanks to @zeteticl
0.7.2
When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01.
- Add filters to Item compendiums
- Fix Keeper notes incongruency and Spell inside Book rendering
- Fix luck recovery rules for 1920 and Pulp
- Fix negative MP bug
- Now Actor Importer support German, thanks to @brockhaus
- Now it is possible to convert the remaining MP into HP (KR, pg. 176)
- Now it is possible to copy Actor Importer example, thanks to @zeteticl
- Now it is possible to select specific Actors for Rest feature, thanks to @zeteticl
- Update to German localization, thanks to @brockhaus
- Update to Portuguese localization
- Update to Swedish localization, thanks to @Rangertheman
- Update to Taiwanese localization, thanks to @zeteticl
0.7.1
0.7.0
When not specified, all changes were made by @castanhocorreia, @HavlockV and @snap01.
- Add options to change pause icon and text on settings.
- Add Pulp Luck recovery rules.
- Add several tooltips to the Character sheet (Skill, DB, Sanity, etc).
- Initial refactor of Spell system.
- Cast Spell prompts its description and costs results on chat;
- Now Spell costs are discounted when casting;
- Now you can open Spell sheet from Book Spell list and edit the Spell information within the Book without affecting the original one.
- Update sheet layout to V2.
- Fix "The key ? does not exist in the EmbeddedCollection Collection" dragging an English setup onto a translated Actor.
- Fix background integrity on Book sheet.
- Fix bug on Archetype Item properties.
- Fix bug on Ranged Combat damage not being rolled when value is number.
- Fix bug where GM is speaking instead of NPC on checks
- Fix Combined / Opposed Roll using the incorrect image path for wildcard tokens.
- Fix DsN 3D dices not rolling sometimes.
- Fix summarized sheet colors.
- Fix rounding for max Hit Points on Pulp.
- Now Actor die instantly when damage is equal or higher than its max hp.
- Now Actor Importer support Traditional Chinese, thanks to @zeteticl.
- Now double click on Item in inventory list open its sheet.
- Now the defender has an option to do nothing in combat flow.
- Now there is an option to show or not show uncommon skills on Character sheet.
- Several improvements on the Actor Importer app;
- Update menu system compatibility for 0.8 and V9 Foundry VTT.
- Update updater to check module compendiums for Actor and Item when modules version module numbers are new or changed.
- Update to French localization, thanks to @vonv.
- Update to Japanese localization, thanks to
@Asami#8627
. - Update to Polish localization, thanks to @everyonecancode and @zakonfeniksa.
- Update to Portuguese localization.
- Update to Spanish localization, thanks to @lozalojo.
- Update to Swedish localization, thanks to @Rangertheman.
- Update to Taiwanese localization, thanks to @zeteticl.
0.6.9
When not specified, all changes were made by @castanhocorreia, @HavlockV and @snap01.
- Fix JavaScript Error "Call of Cthulhu 7th Edition (Unofficial): Error detected in system. (See JS Console)" if libWrapper module is active.
- Update updater to check module compendiums for Actors and Items.
- Fixes to compendium packs.
- Demolitions - set base skill to 1%.
- Diving - replace icon and mark as uncommon.
- Language (Other) - remove skill use Language (Any) instead.
- Lore (Any) - add skill.
- Science (Engineering) - add skill.
- Science (Mathematics) - set base skill to 10%.
- Update to french localization, thanks to @vonv.
- Update to japanese localization, thanks to
@Asami#8627
.
0.6.8
When not specified, all changes were made by @castanhocorreia, @HavlockV and @snap01.
- Add actor importer button on bottom of actor directory.
- Add button for summarize character sheet, keeping only the essential stuff on minimalistic way.
- Add keeper notes tab to all sheets.
- Add option to show only icons on the summarized sheet skills list.
- Add option to sort skills by value on default sheet.
- Add socketlib as a project library.
- Disable melee buttons after clicked to prevent multiple clicks while waiting for dice so nice.
- Fix character importer spells import.
- Fix character movement calculation.
- Fix error on actor importer when it receives an array, thanks to @pconception.
- Fix errors when override sheet artwork is enable, background type is not slice, and an inline style tag has been added.
- Fix sanity loss from creature not being rolled.
- Fix some Foundry warnings on console for deprecated stuff.
- Handle 00 special case for advantage/disadvantage rolls, thanks to @pconception.
- Now it is possible to create new spells and books directly on actors.
- Now it is possible to trade items between actors.
- Now skill sorting to support accented characters.
- Now the monetary symbol goes before numeral on cash fields.
- Now there is an setting to enable experimental features.
- This is for testing only. DO NOT enable this in your game worlds.
- Now there is default icons for skills on compendium.
- Prevent error on keeper self roll if no token selected.
- Prevent importing Actor if textarea is empty.
- Resolve issue with returning array in array.
- The system now supports elevation on distance calculation on ranged combat.
- Update character sheet to prevent reloading when editing backstory.
- Update message card triggered from chat card update to use current roll mode.
- Update to swedish localization, thanks to @Rangertheman.
- Update to taiwanese localization, thanks to @zeteticl.
0.6.7
When not specified, all changes were made by @castanhocorreia, @HavlockV and @snap01.
- Change skill sorting to support accented characters;
- Combined and opposed rolls timeout and deleted actor fixes;
- Now, system keeps the difficulty for shotgun at standard regardless of the range;
- Fix bug when armor value is more than half the amount of damage;
- Fix custom character sheet not working with inserted inline style tags;
- Fix dragging setup on to already setup actor again;
- Fix dropping a point buy setup item does not allow validate as types are not the same;
- Fix errors when override sheet artwork is enable, background type is not slice, and an inline style tag has been added;
- Fix fallback for copy to clipboard on links;
- Fix some Foundry warnings on console for deprecated stuff;
- Prevent empty background when other sheet background is null;
- Update character sheet to prevent reloading when editing backstory;
- Update item drop on actor to fix async issues;
- Update to french localization, thanks to @vonv;
- Update to polish localization, thanks to @everyonecancode;
- Update to portuguese localization;
- Update to spanish localization, thanks to @lozalojo;
- Update to swedish localization, thanks to @Rangertheman;
0.6.6
- Fix bug on character sheet interactions.
0.6.5
This release features major code refactoring and data migration. It is highly recommended to backup the worlds directories linked to Call of Cthulhu 7th Edition before updating the system.
When not specified, all changes were made by @castanhocorreia, @HavlockV and @snap01.
- Addition of message to character sheet when in creation/development mode;
- Addition of new default icons to some entity types;
- Addition of roll to chat messages where possible, so Dice So Nice will trigger;
- Average system size reduced (from 20MB to 6MB) and its performance increased;
- Change creature, npc, occupation, setup, spell, status, and talent sheets to be resizable;
- Complete refactor of book system:
- Actor will only be able to perform if they know the language in which the book is written;
- Addition of a interactive progress bar for full study;
- Addition of full support for initial reading;
- After the progress bar completes, the actor will receive the benefits of a full study;
- After performing the initial reading, the actor will receive all skill gains from the book;
- Full integration with the loss of sanity system (triggers bout of madness and insanity);
- If know the language, a check of the skill will be rolled. In case of success, the actor will receive the benefits (and harm);
- Known limitations: full book-spell integration will only come in future updates, after reworking the spell system;
- Make book type functional related to automations, gains and layout;
- Now, it is possible to redo full studies if the book is a mythos tome;
- Now there is new tabs: description, content and spells (both after initial reading only), details and notes (both Keeper only);
- Update sheet for second version, template and styles;
- Ensure compatibility of system .svg icons when using Firefox browser;
- Fix backstory editor not resolving lists;
- Fix extremely old characters getting negative movement;
- Fix impossibility of delete dead active effects;
- Fix inconsistencies when localizing entities names;
- Fix negative values on setting health manually not working;
- Fix rolls for skill checks with value of 0%;
- Fix some Foundry warnings on console for deprecated stuff;
- For now, chases and vehicles are not accessible, as they are a work in progress;
- Massive code refactoring and data migration;
- Now blind rolls works properly in integration with Dice So Nice!
- Now, drop events support multiple items at once;
- Now, during the development phase, if a skill goes above 90 points, the character gain 2d6 of sanity, thanks to @pconception;
- Now ranged combat trigger Dice So Nice! on checks and damage, if available;
- Now the check result on chat will appear only after Dice So Nice! complete the animation;
- Reorder system settings into categorical groups;
- There is now a list of untranslated keys: https://github.com/HavlockV/CoC7-FoundryVTT/blob/develop/.github/TRANSLATIONS.md
- There is now an option to set if combat and sanity effects icons are shown in tokens or not;
- Update to French localization, thanks to @vonv ;
- Update to Portuguese localization;
- Update to Spanish localization, thanks to @lozalojo;
- Update to Swedish localization, thanks to @Rangertheman;
- Update to Taiwanese localization, thanks to @zeteticl;
0.6.4
- Fix bug on folder select tag when creating a new entity.