From 89e145edba1a6b88071f6331144b2b017bab0e0d Mon Sep 17 00:00:00 2001 From: snap01 <43982555+snap01@users.noreply.github.com> Date: Sun, 2 Jul 2023 14:56:03 +0100 Subject: [PATCH] Prepare for 0.10.4 --- .github/CHANGELOG.md | 5 +++++ module/apps/investigator-wizard.js | 1 + system.json | 2 +- 3 files changed, 7 insertions(+), 1 deletion(-) diff --git a/.github/CHANGELOG.md b/.github/CHANGELOG.md index 06d3862c..46c9fe70 100644 --- a/.github/CHANGELOG.md +++ b/.github/CHANGELOG.md @@ -9,7 +9,12 @@ Happy gaming ! When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01. +## Version 0.10.4 + +When not specified, all changes were made by @castanhocorreia, @HavlockV, and @snap01. + - Fix Actor not looking at COC ID values to find specific skills +- Update to French localization, thanks to @vonv #1370 ## Version 0.10.3 diff --git a/module/apps/investigator-wizard.js b/module/apps/investigator-wizard.js index e7adfbdb..088bfb67 100644 --- a/module/apps/investigator-wizard.js +++ b/module/apps/investigator-wizard.js @@ -1623,6 +1623,7 @@ export class CoC7InvestigatorWizard extends FormApplication { base = Math.floor(new Roll(base).evaluate({ async: false }).total) } item.system.base = base + item.system.adjustments = item.system.adjustments ?? {} if (Number(row.personalPoints) > 0) { item.system.adjustments.personal = parseInt(row.personalPoints, 10) } diff --git a/system.json b/system.json index 8f970962..42a83828 100644 --- a/system.json +++ b/system.json @@ -2,7 +2,7 @@ "id": "CoC7", "title": "Call of Cthulhu 7th Edition", "description": "An implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop.", - "version": "0.10.3", + "version": "0.10.4", "authors": [ { "name": "Miskatonic Investigative Society"