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{ | ||
"CoC7.title": "Cthulhu 7. Edition", | ||
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"CHARAC.STR": "ST", | ||
"CHARAC.Strengh": "Stärke", | ||
"CHARAC.CON": "KO", | ||
"CHARAC.Constitution": "Konstitution", | ||
"CHARAC.SIZ": "GR", | ||
"CHARAC.Size": "Körpergröße", | ||
"CHARAC.DEX": "GE", | ||
"CHARAC.Dexterity": "Geschicklichkeit", | ||
"CHARAC.APP": "ER", | ||
"CHARAC.Appearance": "Erscheinung", | ||
"CHARAC.INT": "IN", | ||
"CHARAC.Intelligence": "Intelligenz", | ||
"CHARAC.POW": "MA", | ||
"CHARAC.Power": "Mana", | ||
"CHARAC.EDU": "BI", | ||
"CHARAC.Education": "Bildung", | ||
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"CoC7.Name": "Name", | ||
"CoC7.Occupation": "Beruf", | ||
"CoC7.Age": "Alter", | ||
"CoC7.Sex": "Geschlecht", | ||
"CoC7.Residence": "Wohnort", | ||
"CoC7.Birthplace": "Geburtsort", | ||
"CoC7.HitPoints": "Trefferpunkte", | ||
"CoC7.HP": "TP", | ||
"CoC7.MagicPoints": "Magiepunkte", | ||
"CoC7.MP": "MP", | ||
"CoC7.Sanity": "Stabilitätspunkte", | ||
"CoC7.SAN": "STA", | ||
"CoC7.Luck": "Glück", | ||
"CoC7.Movement": "Bewegungsweite", | ||
"CoC7.Mov": "BW", | ||
"CoC7.BonusDamage": "Schadensbonus", | ||
"CoC7.DB": "Sb", | ||
"CoC7.Build": "Statur", | ||
"CoC7.Skills": "Fertigkeiten", | ||
"CoC7.Combat": "Kampf", | ||
"CoC7.Possessions": "Ausrüstung und Besitz", | ||
"CoC7.Background": "Hintergrund", | ||
"CoC7.Notes": "Notizen", | ||
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"CoC7.RegularSuccess": "Regulärer Erfolg", | ||
"CoC7.HardSuccess": "Schwieriger Erfolg", | ||
"CoC7.ExtremeSuccess": "Extremer Erfolg", | ||
"CoC7.CriticalSuccess": "Kritischer Erfolg", | ||
"CoC7.Fumble": "Patzer", | ||
"CoC7.Failure": "Misserfolg", | ||
"CoC7.Malfunction": "{itemName} hatte eine Fehlfunktion", | ||
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"CoC7.Dice": "Würfel", | ||
"CoC7.DiceModifierBonus": "Bonus", | ||
"CoC7.DiceModifierPenalty": "Strafe", | ||
"CoC7.BonusDice": "Bonus Würfel", | ||
"CoC7.UnitsDie" : "1 Einheitswürfel", | ||
"CoC7.TensDie": "Zehnerwürfel", | ||
"CoC7.TensDice": "Zehnerwürfel", | ||
"CoC7.SuccessRequired": "{successRequired} Erfolg benötigt.", | ||
"CoC7.Roll": "Würfeln", | ||
"CoC7.Pushing": "Forciere : ", | ||
"CoC7.PushSkill": "Forcieren", | ||
"CoC7.PushedRoll": "(pushed roll)", | ||
"CoC7.SpendLuck": "Setze {luckNeededValue} Glückspunkt(e) für den Erfolg ein.", | ||
"CoC7.LuckSpent": "{luckAmount} Glückspunkt(e) eingesetzt.", | ||
"CoC7.LuckError": "{actorName} hat nicht genügend Glückspunkte.", | ||
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"CoC7.BonusSelectionWindow": "Bonus selection window", | ||
"CoC7.RegularDifficulty": "regulärer", | ||
"CoC7.HardDifficulty": "schwieriger", | ||
"CoC7.ExtremeDifficulty": "extremer", | ||
"CoC7.CriticalDifficulty": "kritischer", | ||
"CoC7.RollDifficulty": "Wurfschwierigkeit", | ||
"CoC7.RollDifficultyRegular": "Regulär", | ||
"CoC7.RollDifficultyHard": "Schwierig", | ||
"CoC7.RollDifficultyExtreme": "Extrem", | ||
"CoC7.RollDifficultyCritical": "Kritisch", | ||
"CoC7.RollResult.LuckSpendText": "{luckAmount} Glückspunkt(e) eingesetzt, {successLevel} Erfolg.", | ||
"CoC7.RollDice": "Würfel !", | ||
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"CoC7.CheckResult": "{name} Prüfung ({value}%) - {difficulty} Schwierigkeitsgrad", | ||
"CoC7.ItemCheckResult": "{item} - {skill} Prüfung ({value}%) - {difficulty} Schwierigkeitsgrad", | ||
"CoC7.CheckRawValue": "({rawvalue}%) - {difficulty} Schwierigkeitsgrad", | ||
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"CoC7.BonusDamageRoll": "Würfel Schadensbonus", | ||
"CoC7.Type": "Typ", | ||
"CoC7.FightBack": "Zurückschlagen", | ||
"CoC7.Dodge": "Blocken", | ||
"CoC7.Maneuver": "Kampfmanöver", | ||
"CoC7.OutNumbered": "In der Minderheit", | ||
"CoC7.combatCard.surpised": "Überrascht", | ||
"CoC7.combatCard.autoSuccess": "Automatischer Erfolg", | ||
"CoC7.Advantage": "Vorteil", | ||
"CoC7.Disadvantage": "Nachteil", | ||
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"CoC7.combatCard.dive4cover": "In Deckung gehen", | ||
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"CoC7.DropZone": "DropZone", | ||
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"CoC7.SkillValue": "Wert", | ||
"CoC7.SkillBase": "Basis", | ||
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"CoC7.ItemQuantity": "Anzahl", | ||
"CoC7.ItemWeight": "Gewicht", | ||
"CoC7.ItemDetails": "Details", | ||
"CoC7.ItemDescription": "Beschreibung", | ||
"CoC7.WeaponRange": "Reichweite :", | ||
"CoC7.WeaponDamage": "Schaden :", | ||
"CoC7.WeaponRadius": "Radius", | ||
"CoC7.WeaponMalfunction": "Fehlfunktion :", | ||
"CoC7.WeaponUsesPerRound": "Einsatz/Runde :", | ||
"CoC7.WeaponMax": "Max :", | ||
"CoC7.WeaponBulletsInMag": "Kugeln im Magazin :", | ||
"CoC7.WeaponSpecial": "Spezial :", | ||
"CoC7.ItemPrice": "Preis :", | ||
"CoC7.Armor": "Panzerung", | ||
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"CoC7.EraNvct": "Invictus", | ||
"CoC7.EraDrka": "Dark Ages", | ||
"CoC7.EraDdts": "Down Darker Trails", | ||
"CoC7.EraGlit": "Cthulhu by Gaslight", | ||
"CoC7.Era1920": "1920s", | ||
"CoC7.EraPulp": "Pulp Cthulhu", | ||
"CoC7.EraMdrn": "Modern", | ||
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"CoC7.SkillSpecial": "Spezialisierung", | ||
"CoC7.SkillRarity": "Uncommon", | ||
"CoC7.SkillPush": "Forciert", | ||
"CoC7.SkillCombat": "Kampf", | ||
"CoC7.SkillFighting": "Kämpfen", | ||
"CoC7.SkillFirearm": "Schusswaffen", | ||
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"CoC7.WeaponRngd": "Reichweite", | ||
"CoC7.WeaponTouch": "Berührung", | ||
"CoC7.WeaponImpl": "Aufspießen", | ||
"CoC7.WeaponRare": "Selten", | ||
"CoC7.WeaponAhdb": "+Halber Sb", | ||
"CoC7.WeaponAddb": "+Sb", | ||
"CoC7.WeaponSlnt": "Schallgedämpft", | ||
"CoC7.WeaponXplv": "Effektgebiet", | ||
"CoC7.WeaponBrst": "Feuerstoß", | ||
"CoC7.WeaponAuto": "Vollautomatik", | ||
"CoC7.WeaponSpcl": "Spezial", | ||
"CoC7.WeaponMont": "Geschultert", | ||
"CoC7.WeaponDbrl": "Doppellauf", | ||
"CoC7.WeaponBlst": "Schuss", | ||
"CoC7.WeaponStun": "Betäubung", | ||
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"CoC7.ErrorItem": "Couldn't locate item", | ||
"CoC7.ErrorActor": "Couldn't locate actor", | ||
"CoC7.ErrorInvalidFormula": "{value} ist keine gültige Eingabe.", | ||
"CoC7.ErrorInvalid": "ungültig" | ||
} |
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