From e22aae50b7e4075449d646d09247c0e987ae159a Mon Sep 17 00:00:00 2001 From: Michael-Evangelos Diamantis Date: Sun, 9 Jun 2024 15:07:25 +0300 Subject: [PATCH] Create README.md --- README.md | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..264afbf --- /dev/null +++ b/README.md @@ -0,0 +1,28 @@ +# "The Snapshot": A complete, full-fledged and open-source video game data serialization solution in C++ + +## Table of Contents + +| [Introduction](#introduction) | [Key Points](#key-points) | [Special Thanks](#special-thanks) | [References and Tools](#references-and-tools) | + +## Introduction + +A C++ library that provides the infrastructure to build tools capable of collecting and serializing instance data on runtime. + +## Key Points + +- Capable of preserving object references +- C# Wrapper included +- Unity-ready + + +## Special Thanks + +To [Mike Loomis](https://github.com/mikeloomisgg) for his implementation of MsgPack for C++ 17 which is used internally. + +## References and Tools + +- [Visual Studio 2022](https://visualstudio.microsoft.com/vs/) +- [Visual Studio Code](https://code.visualstudio.com/) +- [MessagePack](https://msgpack.org/index.html) +- [MsgPackC++17](https://github.com/mikeloomisgg/cppack/tree/feature/nvp_packing) +- [Unity](https://unity.com/)