"The Snapshot": A complete, full-fledged and open-source video game data serialization solution in C++
| Introduction | Key Points | Latest Releases | Quick Start | Special Thanks | References and Tools |
A C++ library that provides the infrastructure to build tools capable of collecting and serializing instance data on runtime.
- Fast and reliable serialization
- Capable of preserving object references
- C# Wrapper included
- Unity-ready
Latest source: Source v.0.99.0
Latest Unity Package: Unity Package v.0.99.0
@TODO
To Mike Loomis for his implementation of MsgPack for C++ 17 which is used internally.