Release v2.1.7
Autogenerated release v2.1.7.0
OS | Dev |
---|---|
Windows x64 | zip |
Ubuntu 20 LTS x64 | deb |
Ubuntu 20 LTS arm64 | deb |
Ubuntu 22 LTS x64 | deb |
Ubuntu 22 LTS arm64 | deb |
Fedora 37 x64 | rpm |
MacOS x64 | x64 pkg |
MacOS arm | arm pkg |
What's Changed
- cutAlongEdgeLoop function by @Fedr in #1256
- Boolean fix lone limit iterations by @Grantim in #1257
- BitSetParallelForAll with progress: use default TBB partitioner for best performance by @Fedr in #1258
- fix/presice_partial_mesh_collisions_b_a by @Grantim in #1260
- Volume rendering respect active box and one color mode by @Grantim in #1261
- checkDeloneQuadrangle: support the case when metricAC and metricBD are infinities by @Fedr in #1262
- Show selected area of object mesh info by @Fedr in #1264
- Progress bar integrations: boolean, partial offset by @Grantim in #1265
- added ObjectGcode and its loading by @ABSitf in #1263
- thickenMesh function by @Fedr in #1266
- Space mouse: button support by @MaxRayskiy in #1252
- Allow directories in recent file store by @Grantim in #1267
- ObjectLines: show the number of components in info lines by @Fedr in #1269
- Errors unification by @Grantim in #1268
- Add new boolean test by @Grantim in #1270
- BitSetParallelForAll: avoid false sharing without heap allocation by @Fedr in #1271
- Update progress bar dialog by @Grantim in #1273
- findInnerShellVerts function by @Fedr in #1272
- some improvements for GcodeInformation by @ABSitf in #1275
- Modal windows UI update by @Grantim in #1276
- thickenMesh: support for open meshes by @Fedr in #1277
- Use not-throwing increment() for directory iteration by @Fedr in #1280
- Add progress callback to compressZip() #1278 by @Fedr in #1281
- log all strings passed to showError() by @Fedr in #1282
- Simple directory iteration without throwing exceptions by @Fedr in #1283
- Use opengl core profile for desktops by @Grantim in #1285
- Toolpath lacing by @astrowander in #1284
- Better check for scrolbars in custom windows by @Grantim in #1286
- macOS: update linking by @MaxRayskiy in #1288
- error handling by @ABSitf in #1279
- subdivideWithPlane: make triangulation independent on the order of edge splitting by @Fedr in #1289
- Add dummy progress bar in voxel resample by @Grantim in #1290
- Unify enum Axis using by @Grantim in #1291
- smoothRegionBoundary function by @Fedr in #1292
- Fix ribbon horizontal scrollbar and decreasing window size issues by @Grantim in #1293
- SpaceMouse listener must be stopped before process termination by @Fedr in #1295
- reducePath: better tolerate rounding errors by @Fedr in #1296
- Fix Object GCode clone and helical by @Grantim in #1297
- Toolpath constant cusp by @astrowander in #1298
- Add cut mesh convert function for not closed MeshTriPoints by @Grantim in #1299
Full Changelog: v2.1.6.68...v2.1.7