Releases: MercenariesEngineering/openexrid
v1.0-beta.19
Fixes a crash with empty patterns when using deep LPE images.
Reintroduces support for Nuke v10.5 on windows.
v1.0-beta.18
Selection in Nuke was non functional.
Windows Binaries are back ! Currently for Nuke 11.2, 11.3 and 12.0.
1.0-beta.17
Invert checkbox in Nuke plugins was no longer functional.
1.0-beta.16
Essentially identical to 1.0-beta.15, with some removed bad logs.
1.0-beta.15
This release provides support for Guerilla OpenEXRId LPE support!
This release brings the plugins for Nuke 10.5, 11.2, 11.3 and 12.0.
Note that all other Nuke versions have been removed from support.
The building system for Linux was completely cleaned up to help providing long lasting and binary compatibility on all Linux distributions.
The Windows binaries will be back very soon! Stay tuned while we upgrade our build system for Windows.
1.0-beta.14
The archive contains the OpenFX plugin and the DeepOpenEXRId plug-ins for Nuke 9, 10, 10.5, 11.0, 11.1, 11.2 and 11.3.
1.0-beta.13
The archive contains the OpenFX plugin and the DeepOpenEXRId plug-ins for Nuke 9, 10, 10.5, 11.0, 11.1 and 11.2.
1.0-beta.12
The archive contains the OpenFX plugin and the DeepOpenEXRId plug-ins for Nuke 9, 10, 10.5, 11.0 and 11.1.
1.0-beta.9
This version corrects a major Nuke plug-in issue (animation freeze).
The archive contains the OpenFX plugin and the plug-ins for Nuke 9, 10 and 10.5.
1.0-beta.8
This new version includes a pick mode in the Nuke plug-in. (replace, add, remove, keep).
This new version also support the OpenEXR data window correctly.
The archive contains the OpenFX plug-in and the Nuke 9, 10 and 10.5 plug-ins.