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When moving through a tile or performing an action that would cause a structure to collapse, the program should request confirmation, much like it already asks for confirmation when attempting to run and turn on concrete, or some other action that prompts a piloting roll.
Examples include, but are not limited to:
Crossing a bridge without enough CF to support your Mech
Jumping onto a building without enough CF to support your Mech
Walking over a building without enough CF to support your Mech
The text was updated successfully, but these errors were encountered:
While I get the desire for a nice lil' pop-up warning, I do think the current solution is more elegant. Especially now they've been fixed to work properly in Isometric Mode.
IMO, the pop-up 'nags' are better saved for instances where we can't otherwise communicate the source of the warning to the user.
One potential advantage of adding such a popup - if you misclick on a hex or path that would cause a collapse, or just plain don't notice your path contained a warning marker before hitting Done, it adds a speedbump to force you to notice. The visual markers are still very useful for plotting out potential movement and should definitely be kept.
When moving through a tile or performing an action that would cause a structure to collapse, the program should request confirmation, much like it already asks for confirmation when attempting to run and turn on concrete, or some other action that prompts a piloting roll.
Examples include, but are not limited to:
Crossing a bridge without enough CF to support your Mech
Jumping onto a building without enough CF to support your Mech
Walking over a building without enough CF to support your Mech
The text was updated successfully, but these errors were encountered: