diff --git a/megamek/i18n/megamek/client/messages.properties b/megamek/i18n/megamek/client/messages.properties
index 9a56eae8aab..1295c966fbb 100644
--- a/megamek/i18n/megamek/client/messages.properties
+++ b/megamek/i18n/megamek/client/messages.properties
@@ -285,7 +285,7 @@ BoardSelectionDialog.UpdateSize=Update Size
BoardSelectionDialog.Updating=Updating...
BoardSelectionDialog.ViewGameBoard=Preview Game Map... *
BoardSelectionDialog.ViewGameBoardTooltip=Shows a preview of the game's map.
* Note: For generated maps and surprise maps the preview is only a sample
and will not be the same as the actual map used.
-BoardSelectionDialog.ViewGameBoardButton=refresh preview
+BoardSelectionDialog.ViewGameBoardButton=Refresh Preview
#Game board tooltips
BoardView1.ACTIVATING=ACTIVATING
@@ -1436,7 +1436,7 @@ CustomMechDialog.labDeploymentWidthTip=Deployment Zone width, in hexes
CustomMechDialog.labDeploymentAnyNW=Deployment Any NW corner:
CustomMechDialog.labDeploymentAnySE=Deployment Any SE corner:
CustomMechDialog.BtnDeploymentUseRuler=Use ruler coords
-CustomMechDialog.BtnDeploymentUseRulerTip=set the Any NW and SE corners based on the corners of the NW and SE corners the square defined by the map preview ruler
+CustomMechDialog.BtnDeploymentUseRulerTip=Set the Any NW and SE corners based on the corners of the NW and SE corners the square defined by the map preview ruler
CustomMechDialog.BtnDeploymentApply=Apply
CustomMechDialog.BtnDeploymentApplyTip=Apply player setting
CustomMechDialog.labDeployShutdown=Shutdown
diff --git a/megamek/i18n/megamek/common/options/messages.properties b/megamek/i18n/megamek/common/options/messages.properties
index b49eeb04922..894be944f70 100644
--- a/megamek/i18n/megamek/common/options/messages.properties
+++ b/megamek/i18n/megamek/common/options/messages.properties
@@ -33,10 +33,10 @@ GameOptionsInfo.option.dumping_from_round.displayableName=first round for ammo d
GameOptionsInfo.option.dumping_from_round.description=Number of the round that has to be at least reached before allowing ammo dumps.
GameOptionsInfo.option.set_arty_player_homeedge.displayableName=Automatically set artillery home edge
GameOptionsInfo.option.set_arty_player_homeedge.description=If checked, all of the players' artillery units will have their home edge set to the deployment edge of the player, NW and NE are North, SW and SE are South. \nUnchecked by default.
-GameOptionsInfo.option.set_default_team_1.displayableName=Default non-bot players to team 1
-GameOptionsInfo.option.set_default_team_1.description=Unchecked each player is assigned new team
+GameOptionsInfo.option.set_default_team_1.displayableName=Default non-bot players to team 1, useful in coop games
+GameOptionsInfo.option.set_default_team_1.description=When this option is unchecked each player is assigned new team
GameOptionsInfo.option.set_player_deployment_to_player0.displayableName=Non-bot player entities with \"Use Owners*\" deployment set, use Player 0\'s settings, instead of current player\'s settings
-GameOptionsInfo.option.set_player_deployment_to_player0.description=Unchecked use current player deployments settings
+GameOptionsInfo.option.set_player_deployment_to_player0.description=When this option is unchecked use the standard player deployments settings
GameOptionsInfo.option.restrict_game_commands.displayableName=Restrict sensitive commands to non-Observers
GameOptionsInfo.option.restrict_game_commands.description=If checked, commands such as /reset and /kick cannot be used by Observers while others are playing. \nUnchecked by default.
GameOptionsInfo.option.disable_local_save.displayableName=Disable local saves when using double blind