- C toggles all units.
- T toggles all triggers.
- C toggles conditions.
- E toggles effect areas.
- L toggles effect locations.
- = or shift- Zoom in.
-
- or shift= Zoom out.
- G toggles GAIA units.
- 1 toggles player 1 units.
- 2 toggles player 2 units.
- 3 toggles player 3 units.
- 4 toggles player 4 units.
- 5 toggles player 5 units.
- 6 toggles player 6 units.
- 7 toggles player 7 units.
- 8 toggles player 8 units.
- Space toggles between diamond and square modes.
- S saves map as a bitmap into the TS folder.
- O Reset scrollbars and refresh map.
This menu button sorts all conditions and effects within each and every trigger alphanumerically based on their trigger hint. This means that effects are organised with similar effects grouped together. The one exception is that "Create unit" effects always come before "Change ownership" effects. This is to make sure that this common design pattern still works where you create a unit then change it to GAIA to make a non-converting GAIA unit.
This button button allows you to automagically create "Activate Trigger" effects for a range of triggers and place them in the destination trigger of your choice.