From 358a2fa6b4c93b83d15cb588714ee3bd0e0206b7 Mon Sep 17 00:00:00 2001 From: Jonah <47046556+jwbonner@users.noreply.github.com> Date: Mon, 18 Nov 2024 23:50:53 -0500 Subject: [PATCH] Switch AdvantageKit code references to permalinks --- docsSite/docs/tab-reference/3d-field.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docsSite/docs/tab-reference/3d-field.md b/docsSite/docs/tab-reference/3d-field.md index 9770af48..b21a98fe 100644 --- a/docsSite/docs/tab-reference/3d-field.md +++ b/docsSite/docs/tab-reference/3d-field.md @@ -118,7 +118,7 @@ Another simple use case is showing the state of game pieces within the robot bas
Code Example -The AdvantageKit KitBot 2024 example project includes a simple example of a [command](https://github.com/Mechanical-Advantage/AdvantageKit/blob/main/example_projects/kitbot_2024/src/main/java/frc/robot/util/NoteVisualizer.java) that animates a note traveling from the robot to the speaker. This command is incorporated into the standard [launch sequence](https://github.com/Mechanical-Advantage/AdvantageKit/blob/main/example_projects/kitbot_2024/src/main/java/frc/robot/subsystems/launcher/Launcher.java#L73), triggering the animation whenever a note is released. [This video](https://youtube.com/shorts/-HxfDo9f19U?feature=share) shows how game piece animations can be used to visualize auto routines for several different games. +The AdvantageKit KitBot 2024 example project includes a simple example of a [command](https://github.com/Mechanical-Advantage/AdvantageKit/blob/18a0219f60108e3dc1e8512d59fcba0e657770af/example_projects/kitbot_2024/src/main/java/frc/robot/util/NoteVisualizer.java) that animates a note traveling from the robot to the speaker. This command is incorporated into the standard [launch sequence](https://github.com/Mechanical-Advantage/AdvantageKit/blob/18a0219f60108e3dc1e8512d59fcba0e657770af/example_projects/kitbot_2024/src/main/java/frc/robot/subsystems/launcher/Launcher.java#L73), triggering the animation whenever a note is released. [This video](https://youtube.com/shorts/-HxfDo9f19U?feature=share) shows how game piece animations can be used to visualize auto routines for several different games.