A simple ray marching cloud shader. :^)
There are many options to configure:
Value | Low | High |
---|---|---|
Coverage | 0.0 | 1.0 |
Absorbtion | 1.0 | 5.0 |
Darkness | 0.0 | 1.0 |
Height | 0.0 | 100e3 |
Thickness | 0.0 | 10e3 |
lunarPhase | 0.0 | 8.0 |
cSteps | 0 | 200 |
cjSteps | 0 | 20 |
iSteps | 16 | 16 |
jSteps | 0 | 16 |
CLOUDS | undefined | defined |
SKY | undefined | defined |