To set the permissions, open the file permissions.yml
in the spigot
directory (the one that contains spigot.yml and bukkit.yml) and paste the following:
eternallight.admin:
default: true
eternallight.use:
default: true
eternallight.mode:
default: true
eternallight.target:
default: true
eternallight.admin
- Gives permission to use /eternallight.eternallight.use
- Gives permission to toggle and use the overlay.eternallight.mode
- Allows players to change the mode with /ll mode.eternallight.target
- Allows players to change the target with /ll target.
You can see the available options in the documentation to the permissions.yml file. If you are using a permission plugin, refer to its documentation instead.
/eternallight reload
Reloads the plugins config file./eternallight version
Checks the plugins version./eternallight renderdistance <distance>
Changes how far out it renders light points. This will cause expetentually more load the larger it is./lightlevels or /ll
Toggles the light level display./lightlevels mode [mode]
Toggles between the active modes for the light level display./lightlevels target [target]
Sets a target entity. When a target is set the display modes SPAWNABLE and ALL will be tailored to that specific entity. If the entity only spawns in a specific dimension then it will always show as safe in other dimensions.
All
Renders yellow where hostile mobs can spawn at night, red where they can spawn at any time, and green where they cannot spawn.Lightlevels
Renders a smooth light level indicator. (looks pretty)Spawnable
Renders red and yellow particles to show where hotile entities can spawn. Does not show any particles where hostile mobs cannot spawn.