Tools for KAOS based games on the Color Computer 3
- MapConverter - Converts Tiled .tmx and generates 6809 assembler code compatible with LWTools.
Usage:
mapcoverter [options] filename
Options:
Option | Description |
---|---|
output | Specifies the directory where the assembler files will be written to. |
objectlist | Specifies the filename of the Object name to object id conversion list. Only necessary if the map contains an object group layer. |
emptyid | Specifies the tile id to use for empty space in the map (defaults to 0). |
Example:
mapconverter --emptyid=0 --output=../mapsincode --objectlist=maps/common.xml maps/w1l1.tmx
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