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Marcel van Duijn edited this page Aug 29, 2022
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This project contains scripts/art/prefabs that can be used for unity projects. The files are made by me and do not contain copyrighted material. Feel free to use/copy files from this project.
- Tool_QuickStart.cs < Multi purpose Unity tool
- AudioHandler.cs < Easy to use Audio Handler
- Movement
- Vehicles
- AI
- Weapons / Shooting
- Editor
- Saving / Loading Data
- Networking
- Audio
- Useful
- Examples
- Practical
- MathAndAlgorithms
- Other
- Movement_2D_Platformer.cs
- Movement_2D_TopDown.cs
- Movement_Camera.cs
- Movement_Camera_CutScenes.cs
- Movement_CC_FirstPerson.cs
- Movement_CC_Platformer.cs
- Movement_CC_TopDown.cs
- Movement_RB_FirstPerson.cs
- Movement_FreeCamera.cs
- AudioZoneEditor.cs
- DialogSystemEditor.cs
- EditorWindowExample.cs
- Tool_Commands.cs
- Tool_CreateHexagonMesh.cs
- Tool_FileFinder.cs
- Tool_MapEditor.cs
- Tool_QuickStart.cs
- Tool_ScriptToString.cs
- Load_External_AudioFile.cs
- Load_External_Image.cs
- ReadWrite_TextFile.cs
- SaveLoad_JSON.cs
- SaveLoad_XML.cs
- AnimatorOverrider.cs
- DialogSystem.cs
- DialogSystemEditor.cs
- DebugCommandBase.cs
- DebugConsole.cs
- EnemySpawnHandler.cs
- Health.cs
- Interactable.cs
- InteractionHandler.cs
- LightEffects.cs
- LoadScenes.cs
- LoadScenesWithLoadingBar.cs
- MenuHandler.cs
- ObjectPool.cs
- ObjectPoolSimple.cs
- ObjectsInRange.cs
- SettingsHandler.cs
- Turret.cs
- Clock.cs
- CursorState.cs
- Disable.cs
- DoEvent.cs
- DontDestory.cs
- FadeInOut.cs
- Follow.cs
- InteractWithPhysics.cs
- OnCollision.cs
- OnCollision2D.cs
- PauseMenu.cs
- Pendulum.cs
- PosToPos.cs
- RandomEvent.cs
- RestartOnKey.cs
- Rotation.cs
- ScaleOnDistance.cs
- SolarSystem.cs
- UIEffects.cs
Licensed under the MIT License
tl;dr: Without restrictions / feel free to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the scripts/content
Social Info: Portfolio Twitter LinkedIn Sketchfab Youbube ArtStation Instagram GitHub
First commit: Oct 8, 2020
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