Releases: ManlyMarco/RuntimeUnityEditor
Releases · ManlyMarco/RuntimeUnityEditor
Runtime Unity Editor v5.2
What's Changed
- Add change/edit history window with pseudo code output and undo by @ManlyMarco in #52
- Add BepInEx log viewer window + minor UI improvements by @ManlyMarco in #53
- a19f26a @ManlyMarco Use GetSourceCodeRepresentation instead of FullName
- 863b427 @ManlyMarco Add support for inherited types to ToStringConverter
- af2ea7f @ManlyMarco Fix REPL sometimes showing despite not working
Full Changelog: v5.1...v5.2
Runtime Unity Editor v5.1
What's Changed
- Reorganize and improve window position code and API by @ManlyMarco in 56cc0fa
- Revert breaking access modifier change by @ManlyMarco in c95a986
- Fix not refreshing search results in some cases by @ManlyMarco in e568682
- Add RuntimeUnityEditorCore.InstalledVersion by @ManlyMarco in f8cbb2f
- Internalize some things that shouln't have been public by @ManlyMarco in 10dd4e9
- Add missing xmldocs and obsolete some things by @ManlyMarco in 59459a9
- Performance Improvement - No need to display every ObjectTree element when searching by @mricher-git in 58da04a
- Show prefabs in different color and change activeSelf check to activeInHierarchy by @mricher-git in 194c380
- Improve search speed by introducing name only search and remove redundant string search from component search by @mricher-git in 7372fbd
- Fix Object Browser's scrolling behavior to jump to selected object by @mricher-git in 2b874cc
- Fix unintentionally creating local Renderer.material instances by @ManlyMarco in #43
- Add support for Unity Mod Manager updater by @mricher-git in #41
Full Changelog: v5.0...v5.1
Runtime Unity Editor v5.0
What's Changed
- b945146 @mricher-git Feature - Add Unity Mod Manager support (#40)
- 027f01e @ManlyMarco Add context menu (can now right click on most things)
- 4caf169 @ManlyMarco Integrate context menu with other tools and remove some now-redundant buttons; Add some tooltips.
- 94cade5 @ManlyMarco More context menu options
- 335a308 @ManlyMarco Add exporting meshes to .obj
- e4997c6 @ManlyMarco Add ability to load replacement texture for a Renderer
- 5d25bfa @ManlyMarco Add option to send an object directly to REPL
- c9aa64e @ManlyMarco Add searching for references to object in scene
- c1a2b99 @ManlyMarco Improve preview window
- 0811fe9 @ManlyMarco Add some xmldocs
- cbde93b @ManlyMarco Clean up public API and obsolete more things; add more xmldocs
- aa93276 @ManlyMarco Turn on creating xmldocs files on Release
- 98603d9 @ManlyMarco Update and clean up assembly infos
- d8eb589 @ManlyMarco Prevent crashes in AssetBundleManagerHelper cctor
- 2557561 @ManlyMarco Fix Gizmo code running even when gizmos are disabled
New Contributors
- @mricher-git made their first contribution in #40
Full Changelog: v4.2...v5.0
Runtime Unity Editor v4.2
What's Changed
- 0fcb0df @ManlyMarco Added config setting to force disable REPL
- 23804f5 @ManlyMarco Added inspector field drawer for Delegates (invoke and invocation list buttons)
- f1029b8 @ManlyMarco Cleaned up inspector value drawing code, better Texture/Sprite handling
- bdf5dbc @ManlyMarco Improved resolution of Vector controls in inspector
- b45230f @ManlyMarco Fixed inspector crashing in some cases on fake null unity objects
- 0fef299 @ManlyMarco Fixed viewing values in inspector immediately setting them
Full Changelog: v4.1.1...v4.2
Runtime Unity Editor v4.1.1
What's Changed
- 23c39ee @ManlyMarco Added object dump function to inspector and REPL ('D' button / 'dump' command)
- 11058b2 @ManlyMarco Added clipboard; integrate with inspector and REPL ('C' button / 'copy' and 'paste' commands)
- 9d18072 @ManlyMarco Added ability to invoke any method from Inspector without REPL (can use clipboard for object references)
- c6e7135 @ManlyMarco Added support for event members to Inspector
- a0f4c86 @ManlyMarco Added more filtering options to Inspector (at top); Removed "Find" buttons from inspector to make space
- a23af57 @ManlyMarco Added info tooltips in inspector (display additional info about each member on mouse hover)
- 5ff8d1c @ManlyMarco Removed obsolete properties from the BepInEx5.dll
- a1c6a58 @ManlyMarco Prevent REPL lockup when fetching suggestions in some cases
- 0aa19cb @ManlyMarco Improved accuracy of unity collider gizmos
v4.1.1
- 2d38fdf @ManlyMarco Improved object list update performance
- 6809995 @ManlyMarco Improved object list drawing performance
Full Changelog: v4.0.1...v4.1.1
Runtime Unity Editor v4.0.1
What's Changed
- c14034b @ManlyMarco Fixed crash on init in some games
- 04b56da @ManlyMarco Fixed CapsuleColliers gizmos not being drawn at correct position
- 8396239 @ManlyMarco Fixed AddFeature not updating state; Add InitializedFeatures property
- ae12726 @ManlyMarco Fixed nuget package config
- 7790174 @ManlyMarco Handle missing Rect TomlTypeConverter
- b0d3657 @ManlyMarco Removed no longer needed Vectrosity warning
Full Changelog: v4.0...v4.0.1
Runtime Unity Editor v4.0
What's Changed
- bfee106 @ManlyMarco Added a bottom taskbar for managing windows and features
- fb1e5cc @ManlyMarco Added Transform.lossyScale sliders to component panel
- 6243b3f @ManlyMarco Added detecting RectTransforms to mouse inspect; Other mouse inspect upgrades
- 3763b18 @ManlyMarco Added collider and transform gizmos
- 71ac63c @ManlyMarco Store window locations and sizes, as well as what's enabled (persists between game restarts)
- 147746d @ManlyMarco Decoupled "Search components" box from normal search box
- a12e903 @ManlyMarco Fixed wireframe option not working correctly in some cases
- 5cf3f80 @ManlyMarco Fixed REPL lockups with {} braces
- 64cde4d @ManlyMarco Dropped support for BepInEx 4.x
- ba65203 @ManlyMarco Refactored everything into IFeatures
- c1ac13d @ManlyMarco Exposed AddFeature API and obsolete some old APIs
- 2ce5486 @ManlyMarco Renamed PreviewWindow to ObjectView
Full Changelog: v3.0...v4.0.0.1
Runtime Unity Editor v4.0
What's Changed
- bfee106 @ManlyMarco Added a bottom taskbar for managing windows and features
- fb1e5cc @ManlyMarco Added Transform.lossyScale sliders to component panel
- 6243b3f @ManlyMarco Added detecting RectTransforms to mouse inspect; Other mouse inspect upgrades
- 3763b18 @ManlyMarco Added collider and transform gizmos
- 71ac63c @ManlyMarco Store window locations and sizes, as well as what's enabled (persists between game restarts)
- 147746d @ManlyMarco Decoupled "Search components" box from normal search box
- a12e903 @ManlyMarco Fixed wireframe option not working correctly in some cases
- 5cf3f80 @ManlyMarco Fixed REPL lockups with {} braces
- 64cde4d @ManlyMarco Dropped support for BepInEx 4.x
- ba65203 @ManlyMarco Refactored everything into IFeatures
- c1ac13d @ManlyMarco Exposed AddFeature API and obsolete some old APIs
- 2ce5486 @ManlyMarco Renamed PreviewWindow to ObjectView
Full Changelog: v3.0...v4.0
Runtime Unity Editor v3.0
Changelog
- 6c329c3 @ManlyMarco Added a simple profiler (open by pressing the Profiler button on the middle-right, only monitors unity method calls)
- 4150833 @ManlyMarco Added close button to all windows; Code refactoring
- e06f731 @ManlyMarco Added tooltips to some things
- 093c859 @ManlyMarco Minor interface tweaks and improvements
- bc2f670 @ManlyMarco Don't trim inspector history after selecting a previous object from history
- 9cd9032 @ManlyMarco Fixed wrong size of X button in component list
Runtime Unity Editor v2.7
This release adds support for games that have the Input class completely disabled and can only use InputManager. No change otherwise.
Changelog
- ff186f1 @ManlyMarco Add support for games with disabled Input class