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Releases: ManlyMarco/RuntimeUnityEditor

Runtime Unity Editor v5.2

04 Nov 14:09
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Full Changelog: v5.1...v5.2

Runtime Unity Editor v5.1

30 Aug 18:04
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Full Changelog: v5.0...v5.1

Runtime Unity Editor v5.0

23 Jul 17:10
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New Contributors

Full Changelog: v4.2...v5.0

Runtime Unity Editor v4.2

07 Feb 00:47
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Full Changelog: v4.1.1...v4.2

Runtime Unity Editor v4.1.1

21 Dec 13:20
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  • 23c39ee @ManlyMarco Added object dump function to inspector and REPL ('D' button / 'dump' command)
  • 11058b2 @ManlyMarco Added clipboard; integrate with inspector and REPL ('C' button / 'copy' and 'paste' commands)
  • 9d18072 @ManlyMarco Added ability to invoke any method from Inspector without REPL (can use clipboard for object references)
  • c6e7135 @ManlyMarco Added support for event members to Inspector
  • a0f4c86 @ManlyMarco Added more filtering options to Inspector (at top); Removed "Find" buttons from inspector to make space
  • a23af57 @ManlyMarco Added info tooltips in inspector (display additional info about each member on mouse hover)
  • 5ff8d1c @ManlyMarco Removed obsolete properties from the BepInEx5.dll
  • a1c6a58 @ManlyMarco Prevent REPL lockup when fetching suggestions in some cases
  • 0aa19cb @ManlyMarco Improved accuracy of unity collider gizmos

v4.1.1

Full Changelog: v4.0.1...v4.1.1

preview

Runtime Unity Editor v4.0.1

11 Nov 20:57
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Runtime Unity Editor v4.0

11 Nov 03:44
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Full Changelog: v3.0...v4.0.0.1

Taskbar preview

Runtime Unity Editor v4.0

11 Nov 02:58
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Full Changelog: v3.0...v4.0

Taskbar preview

Runtime Unity Editor v3.0

17 Sep 22:46
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Profiler preview

Runtime Unity Editor v2.7

17 Jul 06:48
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This release adds support for games that have the Input class completely disabled and can only use InputManager. No change otherwise.

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