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I used this solution because I thought it would just work™ .
However, copying to ios/Assets doesn't add those files to the XCode project (either .xcworkspace or .xcodeproj).
Thus, the 'Copy Bundle Resources' phase of the build process fails.
Can you update the code base to copy to within the XCode project?
The text was updated successfully, but these errors were encountered:
Yeah, seems like using IOSConfig.XcodeUtils.addResourceFileToGroup is broken for now, via: expo/config-plugins#239
IOSConfig.XcodeUtils.addResourceFileToGroup
Will just manually add "Assets" to my target for now.
Subscribed to the other issue, happy to implement the fix once it's known.
Sorry, something went wrong.
Info about why it's broken here: expo/expo#20091
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I used this solution because I thought it would just work™ .
However, copying to ios/Assets doesn't add those files to the XCode project (either .xcworkspace or .xcodeproj).
Thus, the 'Copy Bundle Resources' phase of the build process fails.
Can you update the code base to copy to within the XCode project?
The text was updated successfully, but these errors were encountered: