-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathMTGA.Core.csproj
94 lines (89 loc) · 3.65 KB
/
MTGA.Core.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net472</TargetFramework>
<AssemblyName>MTGA</AssemblyName>
<Description>Make Tarkov Great Again</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RootNamespace>MTGA</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="UnityEngine.Modules" Version="2019.4.34" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\Tarkov.References\Assembly-CSharp.dll</HintPath>
<Private>true</Private>
</Reference>
<Reference Include="bsg.componentace.compression.libs.zlib">
<HintPath>..\Tarkov.References\bsg.componentace.compression.libs.zlib.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="com.unity.multiplayer-hlapi.Runtime">
<HintPath>..\Tarkov.References\com.unity.multiplayer-hlapi.Runtime.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Comfort">
<HintPath>..\Tarkov.References\Comfort.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Comfort.Unity">
<HintPath>..\Tarkov.References\Comfort.Unity.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="DissonanceVoip">
<HintPath>..\Tarkov.References\DissonanceVoip.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="FilesChecker">
<HintPath>..\Tarkov.References\FilesChecker.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Sirenix.Serialization">
<HintPath>..\Tarkov.References\Sirenix.Serialization.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Sirenix.Serialization.Config">
<HintPath>..\Tarkov.References\Sirenix.Serialization.Config.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Sirenix.Utilities">
<HintPath>..\Tarkov.References\Sirenix.Utilities.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="System.Net.Http">
<Private>False</Private>
</Reference>
<Reference Include="Unity.ScriptableBuildPipeline">
<HintPath>..\Tarkov.References\Unity.ScriptableBuildPipeline.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\Tarkov.References\UnityEngine.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>..\Tarkov.References\UnityEngine.AssetBundleModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\Tarkov.References\UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\Tarkov.References\UnityEngine.UI.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Folder Include="Patches\AI\Mods\" />
</ItemGroup>
</Project>