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Is it possible to add more mobs that can be affected by bleeding? I tried entering some entity IDs under "other_applicable_mobs" in the config file but nothing changed in game and when I opened the file again the changes I made were reverted? If it's not possible to do it myself then I'll make a suggestion to have piglin-type mobs bleed except for zombified piglin. This would include modded piglin as well hopefully :)
The text was updated successfully, but these errors were encountered:
Is it possible to add more mobs that can be affected by bleeding? I tried entering some entity IDs under "other_applicable_mobs" in the config file but nothing changed in game and when I opened the file again the changes I made were reverted? If it's not possible to do it myself then I'll make a suggestion to have piglin-type mobs bleed except for zombified piglin. This would include modded piglin as well hopefully :)
The text was updated successfully, but these errors were encountered: