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SonyMegatron.fx
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#include "ReShade.fxh"
// A shader that tries to emulate a sony PVM type aperture grille screen but with full brightness.
//
// The novel thing about this shader is that it relies on the HDR shaders to brighten up the image so that when
// we apply this shader which emulates the apperture grille the resulting screen isn't left too dark.
//
// I think you need at least a DisplayHDR 600 monitor but to get close to CRT levels of brightness I think DisplayHDR 1000.
//
// Please Enable HDR in RetroArch 1.10+
//
// NOTE: when this shader is envoked the Contrast, Peak Luminance and Paper White Luminance in the HDR menu do nothing instead set those values through the shader parameters
//
// For this shader set Paper White Luminance to above 700 and Peak Luminance to the peak luminance of your monitor.
//
// Also try to use a integer scaling - its just better - overscaling is fine.
//
// This shader doesn't do any geometry warping or bouncing of light around inside the screen etc - I think these effects just add unwanted noise, I know people disagree. Please feel free to make you own and add them
//
// Dont use this shader directly - use the hdr\crt-make-model-hdr.slangp where make and model are the make and model of the CRT you want.
//#pragma format A2B10G10R10_UNORM_PACK32
// #pragma parameter hcrt_title "SONY MEGATRON COLOUR VIDEO MONITOR" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_space0 " " 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_support0 "SDR mode: Turn up your TV's brightness as high as possible" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_support1 "HDR mode: Set the peak luminance to that of your TV." 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_support2 "Then adjust paper white luminance until it looks right" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_support3 " " 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_support4 "Default white points for the different colour systems:" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_support5 "709: 6500K, PAL: 6500K, NTSC-U: 6500K, NTSC-J: 9300K" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_space1 " " 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_user_settings "YOUR DISPLAY'S SETTINGS:" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_hdr " SDR | HDR" 1.0 0.0 1.0 1.0
// #pragma parameter hcrt_colour_space " SDR: Display's Colour Space: r709 | sRGB | DCI-P3" 1.0 0.0 2.0 1.0
// #pragma parameter hcrt_max_nits " HDR: Display's Peak Luminance" 700.0 0.0 10000.0 10.0
// #pragma parameter hcrt_paper_white_nits " HDR: Display's Paper White Luminance" 700.0 0.0 10000.0 10.0
// #pragma parameter hcrt_expand_gamut " HDR: Original/Vivid" 0.0 0.0 1.0 1.0
// #pragma parameter hcrt_lcd_resolution " Display's Resolution: 4K | 8K" 0.0 0.0 1.0 1.0
// #pragma parameter hcrt_lcd_subpixel " Display's Subpixel Layout: RGB | BGR" 0.0 0.0 1.0 1.0
// #pragma parameter hcrt_space2 " " 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_developer_settings "CRT SETTINGS:" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_crt_screen_type " Screen Type: APERTURE GRILLE | SHADOW MASK | SLOT MASK" 0.0 0.0 3.0 1.0
// #pragma parameter hcrt_crt_resolution " Resolution: 300TVL | 600TVL | 800TVL | 1000TVL" 1.0 0.0 3.0 1.0
// #pragma parameter hcrt_colour_system " Colour System: r709 | PAL | NTSC-U | NTSC-J" 2.0 0.0 3.0 1.0
// #pragma parameter hcrt_white_temperature " White Temperature Offset (Kelvin)" 0.0 -5000.0 12000.0 100.0
// #pragma parameter hcrt_brightness " Brightness" 0.0 -1.0 1.0 0.01
// #pragma parameter hcrt_contrast " Contrast" 0.0 -1.0 1.0 0.01
// #pragma parameter hcrt_saturation " Saturation" 0.0 -1.0 1.0 0.01
// #pragma parameter hcrt_gamma_in " Gamma In" 0.0 -1.0 1.0 0.01
// #pragma parameter hcrt_gamma_out " Gamma Out" 0.0 -0.4 0.4 0.005
// #pragma parameter hcrt_pin_phase " Pin Phase" 0.00 -0.2 0.2 0.01
// #pragma parameter hcrt_pin_amp " Pin Amp" 0.00 -0.2 0.2 0.01
// #pragma parameter hcrt_space3 " " 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_developer_settings0 " VERTICAL SETTINGS:" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_v_size " Vertical Size" 1.00 0.8 1.2 0.01
// #pragma parameter hcrt_v_cent " Vertical Center" 0.00 -200.0 200.0 1.0
// #pragma parameter hcrt_red_vertical_convergence " Red Vertical Deconvergence" 0.00 -10.0 10.0 0.01
// #pragma parameter hcrt_green_vertical_convergence " Green Vertical Deconvergence" 0.00 -10.0 10.0 0.01
// #pragma parameter hcrt_blue_vertical_convergence " Blue Vertical Deconvergence" 0.00 -10.0 10.0 0.01
// #pragma parameter hcrt_red_scanline_min " Red Scanline Min" 0.50 0.0 2.0 0.01
// #pragma parameter hcrt_red_scanline_max " Red Scanline Max" 1.00 0.0 2.0 0.01
// #pragma parameter hcrt_red_scanline_attack " Red Scanline Attack" 0.20 0.0 1.0 0.01
// #pragma parameter hcrt_green_scanline_min " Green Scanline Min" 0.50 0.0 2.0 0.01
// #pragma parameter hcrt_green_scanline_max " Green Scanline Max" 1.00 0.0 2.0 0.01
// #pragma parameter hcrt_green_scanline_attack " Green Scanline Attack" 0.20 0.0 1.0 0.01
// #pragma parameter hcrt_blue_scanline_min " Blue Scanline Min" 0.50 0.0 2.0 0.01
// #pragma parameter hcrt_blue_scanline_max " Blue Scanline Max" 1.00 0.0 2.0 0.01
// #pragma parameter hcrt_blue_scanline_attack " Blue Scanline Attack" 0.20 0.0 1.0 0.01
// #pragma parameter hcrt_space4 " " 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_developer_settings1 " HORIZONTAL SETTINGS:" 0.0 0.0 0.0001 0.0001
// #pragma parameter hcrt_h_size " Horizontal Size" 1.00 0.8 1.2 0.01
// #pragma parameter hcrt_h_cent " Horizontal Center" 0.00 -200.0 200.0 1.0
// #pragma parameter hcrt_red_horizontal_convergence " Red Horizontal Deconvergence" 0.00 -10.0 10.0 0.01
// #pragma parameter hcrt_green_horizontal_convergence " Green Horizontal Deconvergence" 0.00 -10.0 10.0 0.01
// #pragma parameter hcrt_blue_horizontal_convergence " Blue Horizontal Deconvergence" 0.00 -10.0 10.0 0.01
// #pragma parameter hcrt_red_beam_sharpness " Red Beam Sharpness" 1.75 0.0 5.0 0.05
// #pragma parameter hcrt_red_beam_attack " Red Beam Attack" 0.50 0.0 2.0 0.01
// #pragma parameter hcrt_green_beam_sharpness " Green Beam Sharpness" 1.75 0.0 5.0 0.05
// #pragma parameter hcrt_green_beam_attack " Green Beam Attack" 0.50 0.0 2.0 0.01
// #pragma parameter hcrt_blue_beam_sharpness " Blue Beam Sharpness" 1.75 0.0 5.0 0.05
// #pragma parameter hcrt_blue_beam_attack " Blue Beam Attack" 0.50 0.0 2.0 0.01
uniform float HCRT_HDR <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 1.0; ui_label = "SDR | HDR";> = 1.0;
uniform float HCRT_MAX_NITS <ui_type = "drag"; ui_min = 0.0; ui_max = 10000.0; ui_step = 10.0; ui_label = "HDR: Display's Peak Luminance";> = 1000.0;
uniform float HCRT_PAPER_WHITE_NITS <ui_type = "drag"; ui_min = 0.0; ui_max = 10000.0; ui_step = 10.0; ui_label = "HDR: Display's Paper White Luminance";> = 200.0;
uniform float HCRT_EXPAND_GAMUT <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 1.0; ui_label = "HDR: Original/Vivid";> = 1.0;
uniform float HCRT_OUTPUT_COLOUR_SPACE <ui_type = "drag"; ui_min = 0.0; ui_max = 2.0; ui_step = 1.0; ui_label = "SDR: Display's Colour Space: r709 | sRGB | DCI-P3";> = 1.0;
uniform float HCRT_R709_GAMMA_OUT <ui_type = "drag"; ui_min = 1.0; ui_max = 5.0; ui_step = 0.01; ui_label = "SDR: r709 Gamma";> = 2.22;
uniform float HCRT_SRGB_GAMMA_OUT <ui_type = "drag"; ui_min = 1.0; ui_max = 5.0; ui_step = 0.01; ui_label = "SDR: sRGB Gamma";> = 2.4;
uniform float HCRT_P3_GAMMA_OUT <ui_type = "drag"; ui_min = 1.0; ui_max = 5.0; ui_step = 0.01; ui_label = "SDR: DCI-P3 Gamma";> = 2.6;
uniform float HCRT_R709_GAMMA_CUTOFF <ui_type = "drag"; ui_min = 0.0; ui_max = 100.0; ui_step = 1.0; ui_label = "SDR: r709 Gamma Cutoff (x1000)";> = 1.0;
uniform float HCRT_SRGB_GAMMA_CUTOFF <ui_type = "drag"; ui_min = 0.0; ui_max = 100.0; ui_step = 1.0; ui_label = "SDR: sRGB Gamma Cutoff (x1000)";> = 1.0;
uniform float HCRT_LCD_RESOLUTION <ui_type = "drag"; ui_min = 0.0; ui_max = 2.0; ui_step = 1.0; ui_label = "Display's Resolution: 1080p | 4K | 8K";> = 1.0;
uniform float HCRT_LCD_SUBPIXEL <ui_type = "drag"; ui_min = 0.0; ui_max = 2.0; ui_step = 1.0; ui_label = "Display's Subpixel Layout: RGB | RWBG (OLED) | BGR";> = 0.0;
uniform float HCRT_COLOUR_ACCURATE <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 1.0; ui_label = "Mask Accurate/Colour Accurate";> = 1.0;
uniform float HCRT_CRT_SCREEN_TYPE <ui_type = "drag"; ui_min = 0.0; ui_max = 2.0; ui_step = 1.0; ui_label = "Screen Type: APERTURE GRILLE | SHADOW MASK | SLOT MASK";> = 0.0;
uniform float HCRT_CRT_RESOLUTION <ui_type = "drag"; ui_min = 0.0; ui_max = 3.0; ui_step = 1.0; ui_label = "Resolution: 300TVL | 600TVL | 800TVL | 1000TVL";> = 1.0;
uniform float HCRT_CRT_COLOUR_SYSTEM <ui_type = "drag"; ui_min = 0.0; ui_max = 3.0; ui_step = 1.0; ui_label = "Colour System: r709 | PAL | NTSC-U | NTSC-J";> = 3.0;
uniform float HCRT_CRT_PHOSPHOR_SET <ui_type = "drag"; ui_min = 0.0; ui_max = 5.0; ui_step = 1.0; ui_label = "Phosphors: NONE | P22-J | P22-80 | P22-90 | RPTV | 1953";> = 0.0;
uniform float HCRT_WHITE_TEMPERATURE_D65 <ui_type = "drag"; ui_min = 0.0; ui_max = 18500.0; ui_step = 100.0; ui_label = "D65 White Temperature (Kelvin)";> = 6504.0;
uniform float HCRT_WHITE_TEMPERATURE_D93 <ui_type = "drag"; ui_min = 0.0; ui_max = 18500.0; ui_step = 100.0; ui_label = "D93 White Temperature (Kelvin)";> = 9305.0;
uniform float HCRT_BRIGHTNESS <ui_type = "drag"; ui_min = -1.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Brightness";> = 0.0;
uniform float HCRT_CONTRAST <ui_type = "drag"; ui_min = -1.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Contrast";> = 0.0;
uniform float HCRT_SATURATION <ui_type = "drag"; ui_min = -1.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Saturation";> = 0.0;
uniform float HCRT_GAMMA_IN <ui_type = "drag"; ui_min = 1.0; ui_max = 5.0; ui_step = 0.01; ui_label = "Gamma";> = 2.22;
uniform float HCRT_GAMMA_CUTOFF <ui_type = "drag"; ui_min = 0.0; ui_max = 100.0; ui_step = 1.0; ui_label = "Inverse Gamma Cutoff (x1000)";> = 1.0;
uniform float HCRT_PIN_PHASE <ui_type = "drag"; ui_min = -0.2; ui_max = 0.2; ui_step = 0.01; ui_label = "Pin Phase";> = 0.0;
uniform float HCRT_PIN_AMP <ui_type = "drag"; ui_min = -0.2; ui_max = 0.2; ui_step = 0.01; ui_label = "Pin Amp";> = 0.0;
uniform float HCRT_V_SIZE <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Vertical Size";> = 1.0;
uniform float HCRT_V_CENT <ui_type = "drag"; ui_min = -200.0; ui_max = 200.0;ui_step = 1.0; ui_label = "Vertical Center";> = 0.0;
uniform float HCRT_RED_VERTICAL_CONVERGENCE <ui_type = "drag"; ui_min = -10.0 ; ui_max = 10.0; ui_step = 0.01; ui_label = "Red Vertical Deconvergence";> = -0.14;
uniform float HCRT_GREEN_VERTICAL_CONVERGENCE <ui_type = "drag"; ui_min = -10.0 ; ui_max = 10.0; ui_step = 0.01; ui_label = "Green Vertical Deconvergence";> = 0.0;
uniform float HCRT_BLUE_VERTICAL_CONVERGENCE <ui_type = "drag"; ui_min = -10.0 ; ui_max = 10.0; ui_step = 0.01; ui_label = "Blue Vertical Deconvergence";> = 0.0;
uniform float HCRT_RED_SCANLINE_MIN <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Red Scanline Min";> = 0.55;
uniform float HCRT_RED_SCANLINE_MAX <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Red Scanline Max";> = 0.82;
uniform float HCRT_RED_SCANLINE_ATTACK <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Red Scanline Attack";> = 0.65;
uniform float HCRT_GREEN_SCANLINE_MIN <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Green Scanline Min";> = 0.55;
uniform float HCRT_GREEN_SCANLINE_MAX <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Green Scanline Max";> = 0.90;
uniform float HCRT_GREEN_SCANLINE_ATTACK <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Green Scanline Attack";> = 0.13;
uniform float HCRT_BLUE_SCANLINE_MIN <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Blue Scanline Min";> = 0.72;
uniform float HCRT_BLUE_SCANLINE_MAX <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Blue Scanline Max";> = 1.0;
uniform float HCRT_BLUE_SCANLINE_ATTACK <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Blue Scanline Attack";> = 0.65;
uniform float HCRT_H_SIZE <ui_type = "drag"; ui_min = 0.0; ui_max = 1.0; ui_step = 0.01; ui_label = "Horizontal Size";> = 1.0;
uniform float HCRT_H_CENT <ui_type = "drag"; ui_min = -200.0; ui_max = 200.0;ui_step = 1.0; ui_label = "Horizontal Center";> = 0.0;
uniform float HCRT_RED_HORIZONTAL_CONVERGENCE <ui_type = "drag"; ui_min = -10.0 ; ui_max = 10.0; ui_step = 0.01; ui_label = "Red Horizontal Deconvergence";> = 0.0;
uniform float HCRT_GREEN_HORIZONTAL_CONVERGENCE <ui_type = "drag"; ui_min = -10.0 ; ui_max = 10.0; ui_step = 0.01; ui_label = "Green Horizontal Deconvergence";> = 0.0;
uniform float HCRT_BLUE_HORIZONTAL_CONVERGENCE <ui_type = "drag"; ui_min = -10.0 ; ui_max = 10.0; ui_step = 0.01; ui_label = "Blue Horizontal Deconvergence";> = 0.0;
uniform float HCRT_RED_BEAM_SHARPNESS <ui_type = "drag"; ui_min = 0.0; ui_max = 5.0; ui_step = 0.05; ui_label = "Red Beam Sharpness";> = 1.75;
uniform float HCRT_RED_BEAM_ATTACK <ui_type = "drag"; ui_min = 0.0; ui_max = 2.0; ui_step = 0.01; ui_label = "Red Beam Attack";> = 0.72;
uniform float HCRT_GREEN_BEAM_SHARPNESS <ui_type = "drag"; ui_min = 0.0; ui_max = 5.0; ui_step = 0.05; ui_label = "Green Beam Sharpness";> = 1.60;
uniform float HCRT_GREEN_BEAM_ATTACK <ui_type = "drag"; ui_min = 0.0; ui_max = 2.0; ui_step = 0.01; ui_label = "Green Beam Attack";> = 0.80;
uniform float HCRT_BLUE_BEAM_SHARPNESS <ui_type = "drag"; ui_min = 0.0; ui_max = 5.0; ui_step = 0.05; ui_label = "Blue Beam Sharpness";> = 1.90;
uniform float HCRT_BLUE_BEAM_ATTACK <ui_type = "drag"; ui_min = 0.0; ui_max = 2.0; ui_step = 0.01; ui_label = "Blue Beam Attack";> = 0.45;
#define COMPAT_TEXTURE(c, d) tex2D(c, d)
#ifndef CRT_WIDTH
#define CRT_WIDTH BUFFER_WIDTH
#endif
#ifndef CRT_HEIGHT
#define CRT_HEIGHT 240.0f
#endif
texture SourceTexture { Width = CRT_WIDTH; Height = CRT_HEIGHT; Format = RGBA8; };
sampler Source {Texture = SourceTexture; MagFilter = POINT; MinFilter = POINT; MipFilter = POINT; };
texture SDRTexture { Width = CRT_WIDTH; Height = CRT_HEIGHT; Format = RGBA16F; };
sampler SourceSDR {Texture = SDRTexture; MagFilter = POINT; MinFilter = POINT; MipFilter = POINT; };
texture HDRTexture { Width = CRT_WIDTH; Height = CRT_HEIGHT; Format = RGBA16F; };
sampler SourceHDR {Texture = HDRTexture; MagFilter = POINT; MinFilter = POINT; MipFilter = POINT; };
#define kChannelMask 3
#define kFirstChannelShift 2
#define kSecondChannelShift 4
#define kThirdChannelShift 6
#define kRedId 0
#define kGreenId 1
#define kBlueId 2
#define kRed (1 | (kRedId << kFirstChannelShift))
#define kGreen (1 | (kGreenId << kFirstChannelShift))
#define kBlue (1 | (kBlueId << kFirstChannelShift))
#define kMagenta (2 | (kRedId << kFirstChannelShift) | (kBlueId << kSecondChannelShift))
#define kYellow (2 | (kRedId << kFirstChannelShift) | (kGreenId << kSecondChannelShift))
#define kCyan (2 | (kGreenId << kFirstChannelShift) | (kBlueId << kSecondChannelShift))
#define kWhite (3 | (kRedId << kFirstChannelShift) | (kGreenId << kSecondChannelShift) | (kBlueId << kThirdChannelShift))
#define kBlack 0
#define kRedChannel float3(1.0, 0.0, 0.0)
#define kGreenChannel float3(0.0, 1.0, 0.0)
#define kBlueChannel float3(0.0, 0.0, 1.0)
static const float3 kColourMask[3] = { kRedChannel, kGreenChannel, kBlueChannel };
#define kApertureGrille 0
#define kShadowMask 1
#define kSlotMask 2
#define kBlackWhiteMask 3
#define kBGRAxis 3
#define kTVLAxis 4
#define kResolutionAxis 3
// APERTURE GRILLE MASKS
static const float kApertureGrilleMaskSize[kResolutionAxis * kTVLAxis] = {
4.0f, 2.0f, 1.0f, 1.0f , // 1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
7.0f, 4.0f, 3.0f, 2.0f , // 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
13.0f, 7.0f, 5.0f, 4.0f }; // 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
// 1080p
// 300TVL
#define kMaxApertureGrilleSize 4
#define kRGBX kRed, kGreen, kBlue, kBlack
#define kRBGX kRed, kBlue, kGreen, kBlack
#define kBGRX kBlue, kGreen, kRed, kBlack
static const uint kApertureGrilleMasks1080p300TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kRGBX, kRBGX, kBGRX
};
#undef kMaxApertureGrilleSize
#undef kRGBX
#undef kRBGX
#undef kBGRX
// 600TVL
#define kMaxApertureGrilleSize 2
#define kMG kMagenta, kGreen
#define kYB kYellow, kBlue
#define kGM kGreen, kMagenta
static const uint kApertureGrilleMasks1080p600TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kMG, kYB, kGM
};
#undef kMaxApertureGrilleSize
#undef kMG
#undef kYB
#undef kGM
// 800TVL
#define kMaxApertureGrilleSize 1
#define kW kWhite
static const uint kApertureGrilleMasks1080p800TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kW, kW, kW
};
// 1000TVL
static const uint kApertureGrilleMasks1080p1000TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kW, kW, kW
};
#undef kMaxApertureGrilleSize
#undef kW
// 4K
// 300TVL
#define kMaxApertureGrilleSize 7
#define kRRGGBBX kRed, kRed, kGreen, kGreen, kBlue, kBlue, kBlack
#define kRRBBGGX kRed, kRed, kBlue, kBlue, kGreen, kGreen, kBlack
#define kBBGGRRX kBlue, kBlue, kGreen, kGreen, kRed, kRed, kBlack
static const uint kApertureGrilleMasks4K300TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kRRGGBBX, kRRBBGGX, kBBGGRRX
};
#undef kMaxApertureGrilleSize
#undef kRRGGBBX
#undef kRRBBGGX
#undef kBBGGRRX
// 600TVL
#define kMaxApertureGrilleSize 4
#define kRGBX kRed, kGreen, kBlue, kBlack
#define kRBGX kRed, kBlue, kGreen, kBlack
#define kBGRX kBlue, kGreen, kRed, kBlack
static const uint kApertureGrilleMasks4K600TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kRGBX, kRBGX, kBGRX
};
#undef kMaxApertureGrilleSize
#undef kRGBX
#undef kRBGX
#undef kBGRX
// 800TVL
#define kMaxApertureGrilleSize 3
#define kRGB kRed, kGreen, kBlue
#define kGBR kGreen, kBlue, kRed
#define kBGR kBlue, kGreen, kRed
static const uint kApertureGrilleMasks4K800TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kBGR, kGBR, kRGB
};
#undef kMaxApertureGrilleSize
#undef kRGB
#undef kGBR
#undef kBGR
// 1000TVL
#define kMaxApertureGrilleSize 2
#define kMG kMagenta, kGreen
#define kYB kYellow, kBlue
#define kGM kGreen, kMagenta
static const uint kApertureGrilleMasks4K1000TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kMG, kYB, kGM
};
#undef kMaxApertureGrilleSize
#undef kMG
#undef kYB
#undef kGM
// 8K
// 300 TVL
#define kMaxApertureGrilleSize 13
#define kRRRRGGGGBBBBX kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kBlack
#define kRRRRBBBBGGGGX kRed, kRed, kRed, kRed, kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kBlack
#define kBBBBGGGGRRRRX kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kRed, kRed, kRed, kRed, kBlack
static const uint kApertureGrilleMasks8K300TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kRRRRGGGGBBBBX, kRRRRBBBBGGGGX, kBBBBGGGGRRRRX
};
#undef kMaxApertureGrilleSize
#undef kRRRRGGGGBBBBX
#undef kRRRRBBBBGGGGX
#undef kBBBBGGGGRRRRX
// 600 TVL
#define kMaxApertureGrilleSize 7
#define kRRGGBBX kRed, kRed, kGreen, kGreen, kBlue, kBlue, kBlack
#define kRRBBGGX kRed, kRed, kBlue, kBlue, kGreen, kGreen, kBlack
#define kBBGGRRX kBlue, kBlue, kGreen, kGreen, kRed, kRed, kBlack
static const uint kApertureGrilleMasks8K600TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kRRGGBBX, kRRBBGGX, kBBGGRRX
};
#undef kMaxApertureGrilleSize
#undef kRRGGBBX
#undef kRRBBGGX
#undef kBBGGRRX
// 800 TVL
#define kMaxApertureGrilleSize 5
#define kRYCBX kRed, kYellow, kCyan, kBlue, kBlack
#define kRMCGX kRed, kMagenta, kCyan, kGreen, kBlack
#define kBCYRX kBlue, kCyan, kYellow, kRed, kBlack
static const uint kApertureGrilleMasks8K800TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kRYCBX, kRMCGX, kBCYRX
};
#undef kMaxApertureGrilleSize
#undef kRYCBX
#undef kRMCGX
#undef kBCYRX
// 1000 TVL
#define kMaxApertureGrilleSize 4
#define kRGBX kRed, kGreen, kBlue, kBlack
#define kRBGX kRed, kBlue, kGreen, kBlack
#define kBGRX kBlue, kGreen, kRed, kBlack
static const uint kApertureGrilleMasks8K1000TVL[kBGRAxis * kMaxApertureGrilleSize] =
{
kRGBX, kRBGX, kBGRX
};
#undef kMaxApertureGrilleSize
#undef kRGBX
#undef kRBGX
#undef kBGRX
// SHADOW MASKS
static const float kShadowMaskSizeX[kResolutionAxis * kTVLAxis] = { 6.0f, 2.0f, 1.0f, 1.0f , 12.0f, 6.0f, 2.0f, 2.0f , 12.0f, 12.0f, 6.0f, 6.0f };
static const float kShadowMaskSizeY[kResolutionAxis * kTVLAxis] = { 4.0f, 2.0f, 1.0f, 1.0f , 8.0f, 4.0f, 2.0f, 2.0f , 8.0f, 8.0f, 4.0f, 4.0f };
// 1080p
#define kXXXX kBlack, kBlack, kBlack, kBlack, kBlack, kBlack
// 300 TVL
#define kMaxShadowMaskSizeX 6
#define kMaxShadowMaskSizeY 4
#define kGRRBBG kGreen, kRed, kRed, kBlue, kBlue, kGreen
#define kBBGGRR kBlue, kBlue, kGreen, kGreen, kRed, kRed
#define kBRRGGB kBlue, kRed, kRed, kGreen, kGreen, kBlue
#define kGGBBRR kGreen, kGreen, kBlue, kBlue, kRed, kRed
#define kGBBRRG kGreen, kBlue, kBlue, kRed, kRed, kGreen
#define kRRGGBB kRed, kRed, kGreen, kGreen, kBlue, kBlue
#define kGRRBBG_GRRBBG_BBGGRR_BBGGRR kGRRBBG, kGRRBBG, kBBGGRR, kBBGGRR
#define kBRRGGB_BRRGGB_GGBBRR_GGBBRR kBRRGGB, kBRRGGB, kGGBBRR, kGGBBRR
#define kGBBRRG_GBBRRG_RRGGBB_RRGGBB kGBBRRG, kGBBRRG, kRRGGBB, kRRGGBB
static const uint kShadowMasks1080p300TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kGRRBBG_GRRBBG_BBGGRR_BBGGRR, kBRRGGB_BRRGGB_GGBBRR_GGBBRR, kGBBRRG_GBBRRG_RRGGBB_RRGGBB // 300 TVL
};
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kGRRBBG
#undef kBBGGRR
#undef kBRRGGB
#undef kGGBBRR
#undef kGBBRRG
#undef kRRGGBB
#undef kGRRBBG_GRRBBG_BBGGRR_BBGGRR
#undef kBRRGGB_BRRGGB_GGBBRR_GGBBRR
#undef kGBBRRG_GBBRRG_RRGGBB_RRGGBB
// 600 TVL
#define kMaxShadowMaskSizeX 2
#define kMaxShadowMaskSizeY 2
#define kMG kMagenta, kGreen
#define kGM kGreen, kMagenta
#define kYB kYellow, kBlue
#define kBY kBlue, kYellow
#define kMG_GM kMG, kGM
#define kYB_BY kYB, kBY
#define kGM_MG kGM, kMG
static const uint kShadowMasks1080p600TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kMG_GM, kYB_BY, kGM_MG // 600 TVL
};
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kMG
#undef kGM
#undef kYB
#undef kBY
#undef kMG_GM
#undef kYB_BY
#undef kGM_MG
// 800 TVL
#define kMaxShadowMaskSizeX 1
#define kMaxShadowMaskSizeY 1
#define kW kWhite
#define kW_W kW
static const uint kShadowMasks1080p800TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kW_W, kW_W, kW_W // 800 TVL
};
// 1000 TVL
static const uint kShadowMasks1080p1000TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kW_W, kW_W, kW_W // 1000 TVL
};
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kW
#undef kW_W
// 4K
// 300 TVL
#define kMaxShadowMaskSizeX 12
#define kMaxShadowMaskSizeY 8
#define kGGRRRRBBBBGG kGreen, kGreen, kRed, kRed, kRed, kRed, kBlue, kBlue, kBlue, kBlue, kGreen, kGreen
#define kBBBBGGGGRRRR kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kRed, kRed, kRed, kRed
#define kBBRRRRGGGGBB kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue
#define kGGGGBBBBRRRR kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed
#define kGGBBBBRRRRGG kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen
#define kRRRRGGGGBBBB kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue
#define kGGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR kGGRRRRBBBBGG, kGGRRRRBBBBGG, kGGRRRRBBBBGG, kGGRRRRBBBBGG, kBBBBGGGGRRRR, kBBBBGGGGRRRR, kBBBBGGGGRRRR, kBBBBGGGGRRRR
#define kBBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR kBBRRRRGGGGBB, kBBRRRRGGGGBB, kBBRRRRGGGGBB, kBBRRRRGGGGBB, kGGGGBBBBRRRR, kGGGGBBBBRRRR, kGGGGBBBBRRRR, kGGGGBBBBRRRR
#define kGGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB kGGBBBBRRRRGG, kGGBBBBRRRRGG, kGGBBBBRRRRGG, kGGBBBBRRRRGG, kRRRRGGGGBBBB, kRRRRGGGGBBBB, kRRRRGGGGBBBB, kRRRRGGGGBBBB
static const uint kShadowMasks4K300TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kGGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR,
kBBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR,
kGGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB
};
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kGGRRRRBBBBGG
#undef kBBBBGGGGRRRR
#undef kBBRRRRGGGGBB
#undef kGGGGBBBBRRRR
#undef kGGBBBBRRRRGG
#undef kRRRRGGGGBBBB
#undef kGGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR
#undef kBBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR
#undef kGGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB
// 600 TVL
#define kMaxShadowMaskSizeX 6
#define kMaxShadowMaskSizeY 4
#define kGRRBBG kGreen, kRed, kRed, kBlue, kBlue, kGreen
#define kBBGGRR kBlue, kBlue, kGreen, kGreen, kRed, kRed
#define kBRRGGB kBlue, kRed, kRed, kGreen, kGreen, kBlue
#define kGGBBRR kGreen, kGreen, kBlue, kBlue, kRed, kRed
#define kGBBRRG kGreen, kBlue, kBlue, kRed, kRed, kGreen
#define kRRGGBB kRed, kRed, kGreen, kGreen, kBlue, kBlue
#define kGRRBBG_GRRBBG_BBGGRR_BBGGRR kGRRBBG, kGRRBBG, kBBGGRR, kBBGGRR
#define kBRRGGB_BRRGGB_GGBBRR_GGBBRR kBRRGGB, kBRRGGB, kGGBBRR, kGGBBRR
#define kGBBRRG_GBBRRG_RRGGBB_RRGGBB kGBBRRG, kGBBRRG, kRRGGBB, kRRGGBB
static const uint kShadowMasks4K600TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kGRRBBG_GRRBBG_BBGGRR_BBGGRR, kBRRGGB_BRRGGB_GGBBRR_GGBBRR, kGBBRRG_GBBRRG_RRGGBB_RRGGBB
};
#undef kGRRBBG_GRRBBG_BBGGRR_BBGGRR
#undef kBRRGGB_BRRGGB_GGBBRR_GGBBRR
#undef kGBBRRG_GBBRRG_RRGGBB_RRGGBB
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kGRRBBG
#undef kBBGGRR
#undef kBRRGGB
#undef kGGBBRR
#undef kGBBRRG
#undef kRRGGBB
// 800 TVL
#define kMaxShadowMaskSizeX 2
#define kMaxShadowMaskSizeY 2
#define kMG kMagenta, kGreen
#define kGM kGreen, kMagenta
#define kYB kYellow, kBlue
#define kBY kBlue, kYellow
#define kMG_GM kMG, kGM
#define kYB_BY kYB, kBY
#define kGM_MG kGM, kMG
static const uint kShadowMasks4K800TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kMG_GM, kYB_BY, kGM_MG
};
// 1000 TVL
static const uint kShadowMasks4K1000TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kMG_GM, kYB_BY, kGM_MG
};
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kXXXX
#undef kMG
#undef kGM
#undef kYB
#undef kBY
#undef kMG_GM
#undef kYB_BY
#undef kGM_MG
// 8K
// 300 TVL
#define kMaxShadowMaskSizeX 12
#define kMaxShadowMaskSizeY 8
#define kGGRRRRBBBBGG kGreen, kGreen, kRed, kRed, kRed, kRed, kBlue, kBlue, kBlue, kBlue, kGreen, kGreen
#define kBBBBGGGGRRRR kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kRed, kRed, kRed, kRed
#define kBBRRRRGGGGBB kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue
#define kGGGGBBBBRRRR kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed
#define kGGBBBBRRRRGG kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen
#define kRRRRGGGGBBBB kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue
#define kGGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR kGGRRRRBBBBGG, kGGRRRRBBBBGG, kGGRRRRBBBBGG, kGGRRRRBBBBGG, kBBBBGGGGRRRR, kBBBBGGGGRRRR, kBBBBGGGGRRRR, kBBBBGGGGRRRR
#define kBBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR kBBRRRRGGGGBB, kBBRRRRGGGGBB, kBBRRRRGGGGBB, kBBRRRRGGGGBB, kGGGGBBBBRRRR, kGGGGBBBBRRRR, kGGGGBBBBRRRR, kGGGGBBBBRRRR
#define kGGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB kGGBBBBRRRRGG, kGGBBBBRRRRGG, kGGBBBBRRRRGG, kGGBBBBRRRRGG, kRRRRGGGGBBBB, kRRRRGGGGBBBB, kRRRRGGGGBBBB, kRRRRGGGGBBBB
static const uint kShadowMasks8K300TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kGGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR,
kBBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR,
kGGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB
};
// 600 TVL
static const uint kShadowMasks8K600TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kGGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR,
kBBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR,
kGGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB
};
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kGGRRRRBBBBGG
#undef kBBBBGGGGRRRR
#undef kBBRRRRGGGGBB
#undef kGGGGBBBBRRRR
#undef kGGBBBBRRRRGG
#undef kRRRRGGGGBBBB
#undef kGGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_GGRRRRBBBBGG_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR_BBBBGGGGRRRR
#undef kBBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_BBRRRRGGGGBB_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR_GGGGBBBBRRRR
#undef kGGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_GGBBBBRRRRGG_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB_RRRRGGGGBBBB
// 800 TVL
#define kMaxShadowMaskSizeX 6
#define kMaxShadowMaskSizeY 4
#define kGRRBBG kGreen, kRed, kRed, kBlue, kBlue, kGreen
#define kBBGGRR kBlue, kBlue, kGreen, kGreen, kRed, kRed
#define kBRRGGB kBlue, kRed, kRed, kGreen, kGreen, kBlue
#define kGGBBRR kGreen, kGreen, kBlue, kBlue, kRed, kRed
#define kGBBRRG kGreen, kBlue, kBlue, kRed, kRed, kGreen
#define kRRGGBB kRed, kRed, kGreen, kGreen, kBlue, kBlue
#define kGRRBBG_GRRBBG_BBGGRR_BBGGRR kGRRBBG, kGRRBBG, kBBGGRR, kBBGGRR
#define kBRRGGB_BRRGGB_GGBBRR_GGBBRR kBRRGGB, kBRRGGB, kGGBBRR, kGGBBRR
#define kGBBRRG_GBBRRG_RRGGBB_RRGGBB kGBBRRG, kGBBRRG, kRRGGBB, kRRGGBB
static const uint kShadowMasks8K800TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kGRRBBG_GRRBBG_BBGGRR_BBGGRR, kBRRGGB_BRRGGB_GGBBRR_GGBBRR, kGBBRRG_GBBRRG_RRGGBB_RRGGBB
};
// 1000 TVL
static const uint kShadowMasks8K1000TVL[kBGRAxis * kMaxShadowMaskSizeY * kMaxShadowMaskSizeX] =
{
kGRRBBG_GRRBBG_BBGGRR_BBGGRR, kBRRGGB_BRRGGB_GGBBRR_GGBBRR, kGBBRRG_GBBRRG_RRGGBB_RRGGBB
};
#undef kMaxShadowMaskSizeX
#undef kMaxShadowMaskSizeY
#undef kGRRBBG
#undef kBBGGRR
#undef kBRRGGB
#undef kGGBBRR
#undef kGBBRRG
#undef kRRGGBB
#undef kGRRBBG_GRRBBG_BBGGRR_BBGGRR
#undef kBRRGGB_BRRGGB_GGBBRR_GGBBRR
#undef kGBBRRG_GBBRRG_RRGGBB_RRGGBB
// SLOT MASKS
#define kMaxSlotSizeX 2
static const float kSlotMaskSizeX[kResolutionAxis * kTVLAxis] = { 4.0f, 2.0f, 1.0f, 1.0f , 7.0f, 4.0f, 3.0f, 2.0f , 7.0f, 7.0f, 5.0f, 4.0f }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
static const float kSlotMaskSizeY[kResolutionAxis * kTVLAxis] = { 4.0f, 4.0f, 1.0f, 1.0f , 8.0f, 6.0f, 4.0f, 4.0f , 6.0f, 6.0f, 4.0f, 4.0f }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
// 1080p
// 300 TVL
#define kMaxSlotMaskSize 4
#define kMaxSlotSizeY 4
#define kXXXX kBlack, kBlack, kBlack, kBlack
#define kRGBX kRed, kGreen, kBlue, kBlack
#define kRBGX kRed, kBlue, kGreen, kBlack
#define kBGRX kBlue, kGreen, kRed, kBlack
#define kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX kRGBX, kRGBX , kRGBX, kXXXX , kRGBX, kRGBX , kXXXX, kRGBX
#define kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX kRBGX, kRBGX , kRBGX, kXXXX , kRBGX, kRBGX , kXXXX, kRBGX
#define kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX kBGRX, kBGRX , kBGRX, kXXXX , kBGRX, kBGRX , kXXXX, kBGRX
static const uint kSlotMasks1080p300TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX, kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX, kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX
};
#undef kMaxSlotMaskSize
#undef kMaxSlotSizeY
#undef kXXXX
#undef kRGBX
#undef kRBGX
#undef kBGRX
#undef kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX
#undef kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX
#undef kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX
// 600 TVL
#define kMaxSlotMaskSize 2
#define kMaxSlotSizeY 4
#define kXX kBlack, kBlack
#define kMG kMagenta, kGreen
#define kYB kYellow, kBlue
#define kGM kGreen, kMagenta
#define kMGMG_MGXX_MGMG_XXMG kMG, kMG , kMG, kXX , kMG, kMG , kXX, kMG
#define kYBYB_YBXX_YBYB_XXYB kYB, kYB , kYB, kXX , kYB, kYB , kXX, kYB
#define kGMGM_GMXX_GMGM_XXGM kGM, kGM , kGM, kXX , kGM, kGM , kXX, kGM
static const uint kSlotMasks1080p600TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kMGMG_MGXX_MGMG_XXMG, kYBYB_YBXX_YBYB_XXYB, kGMGM_GMXX_GMGM_XXGM
};
#undef kMaxSlotMaskSize
#undef kMaxSlotSizeY
#undef kXX
#undef kMG
#undef kYB
#undef kGM
#undef kMGMG_MGXX_MGMG_XXMG
#undef kYBYB_YBXX_YBYB_XXYB
#undef kGMGM_GMXX_GMGM_XXGM
// 800 TVL
#define kMaxSlotMaskSize 1
#define kMaxSlotSizeY 4
#define kX kBlack
#define kW kWhite
#define kW_W_W_W kW, kW , kW, kX , kW, kW , kX, kW
static const uint kSlotMasks1080p800TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kW_W_W_W, kW_W_W_W, kW_W_W_W
};
// 1000 TVL
static const uint kSlotMasks1080p1000TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kW_W_W_W, kW_W_W_W, kW_W_W_W
};
#undef kMaxSlotMaskSize
#undef kMaxSlotSizeY
#undef kX
#undef kW
#undef kW_W_W_W
// 4K
// 300 TVL
#define kMaxSlotMaskSize 7
#define kMaxSlotSizeY 8
#define kXXXX kBlack, kBlack, kBlack, kBlack, kBlack, kBlack, kBlack
#define kRRGGBBX kRed, kRed, kGreen, kGreen, kBlue, kBlue, kBlack
#define kRRBBGGX kRed, kRed, kBlue, kBlue, kGreen, kGreen, kBlack
#define kBBGGRRX kBlue, kBlue, kGreen, kGreen, kRed, kRed, kBlack
#define kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX kRRGGBBX, kRRGGBBX , kRRGGBBX, kRRGGBBX , kRRGGBBX, kRRGGBBX , kRRGGBBX, kXXXX , kRRGGBBX, kRRGGBBX , kRRGGBBX, kRRGGBBX , kRRGGBBX, kRRGGBBX , kXXXX, kRRGGBBX
#define kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX kRRBBGGX, kRRBBGGX , kRRBBGGX, kRRBBGGX , kRRBBGGX, kRRBBGGX , kRRBBGGX, kXXXX , kRRBBGGX, kRRBBGGX , kRRBBGGX, kRRBBGGX , kRRBBGGX, kRRBBGGX , kXXXX, kRRBBGGX
#define kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX kBBGGRRX, kBBGGRRX , kBBGGRRX, kBBGGRRX , kBBGGRRX, kBBGGRRX , kBBGGRRX, kXXXX , kBBGGRRX, kBBGGRRX , kBBGGRRX, kBBGGRRX , kBBGGRRX, kBBGGRRX , kXXXX, kBBGGRRX
static const uint kSlotMasks4K300TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX, kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX, kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX
};
#undef kMaxSlotMaskSize
#undef kMaxSlotSizeY
#undef kXXXX
#undef kRRGGBBX
#undef kRRBBGGX
#undef kBBGGRRX
#undef kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX
#undef kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX
#undef kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX
// 600 TVL
#define kMaxSlotMaskSize 4
#define kMaxSlotSizeY 6
#define kXXXX kBlack, kBlack, kBlack, kBlack
#define kRGBX kRed, kGreen, kBlue, kBlack
#define kRBGX kRed, kBlue, kGreen, kBlack
#define kBGRX kBlue, kGreen, kRed, kBlack
#define kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX kRGBX, kRGBX , kRGBX, kRGBX , kRGBX, kXXXX , kRGBX, kRGBX , kRGBX, kRGBX , kXXXX, kRGBX
#define kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX kRBGX, kRBGX , kRBGX, kRBGX , kRBGX, kXXXX , kRBGX, kRBGX , kRBGX, kRBGX , kXXXX, kRBGX
#define kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX kBGRX, kBGRX , kBGRX, kBGRX , kBGRX, kXXXX , kBGRX, kBGRX , kBGRX, kBGRX , kXXXX, kBGRX
static const uint kSlotMasks4K600TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX, kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX, kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX
};
#undef kMaxSlotMaskSize
#undef kMaxSlotSizeY
#undef kXXXX
#undef kRGBX
#undef kRBGX
#undef kBGRX
#undef kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX
#undef kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX
#undef kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX
// 800 TVL
#define kMaxSlotMaskSize 3
#define kMaxSlotSizeY 4
#define kXXXX kBlack, kBlack, kBlack
#define kBGR kBlue, kGreen, kRed
#define kGBR kGreen, kBlue, kRed
#define kRGB kRed, kGreen, kBlue
#define kBGRBGR_BGRXXX_BGRBGR_XXXBGR kBGR, kBGR , kBGR, kXXXX , kBGR, kBGR , kXXXX, kBGR
#define kGBRGBR_GBRXXX_GBRGBR_XXXGBR kGBR, kGBR , kGBR, kXXXX , kGBR, kGBR , kXXXX, kGBR
#define kRGBRGB_RGBXXX_RGBRGB_XXXRGB kRGB, kRGB , kRGB, kXXXX , kRGB, kRGB , kXXXX, kRGB
static const uint kSlotMasks4K800TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kBGRBGR_BGRXXX_BGRBGR_XXXBGR, kGBRGBR_GBRXXX_GBRGBR_XXXGBR, kRGBRGB_RGBXXX_RGBRGB_XXXRGB
};
#undef kMaxSlotMaskSize
#undef kMaxSlotSizeY
#undef kXXXX
#undef kBGR
#undef kGBR
#undef kRGB
#undef kBGRBGR_BGRXXX_BGRBGR_XXXBGR
#undef kGBRGBR_GBRXXX_GBRGBR_XXXGBR
#undef kRGBRGB_RGBXXX_RGBRGB_XXXRGB
// 1000 TVL
#define kMaxSlotMaskSize 2
#define kMaxSlotSizeY 4
#define kXX kBlack, kBlack
#define kMG kMagenta, kGreen
#define kYB kYellow, kBlue
#define kGM kGreen, kMagenta
#define kMGMG_MGXX_MGMG_XXMG kMG, kMG , kMG, kXX , kMG, kMG , kXX, kMG
#define kYBYB_YBXX_YBYB_XXYB kYB, kYB , kYB, kXX , kYB, kYB , kXX, kYB
#define kGMGM_GMXX_GMGM_XXGM kGM, kGM , kGM, kXX , kGM, kGM , kXX, kGM
static const uint kSlotMasks4K1000TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kMGMG_MGXX_MGMG_XXMG, kYBYB_YBXX_YBYB_XXYB, kGMGM_GMXX_GMGM_XXGM
};
#undef kMaxSlotMaskSize
#undef kMaxSlotSizeY
#undef kXX
#undef kMG
#undef kYB
#undef kGM
#undef kMGMG_MGXX_MGMG_XXMG
#undef kYBYB_YBXX_YBYB_XXYB
#undef kGMGM_GMXX_GMGM_XXGM
#undef kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX
// 8K
// 300 TVL
#define kMaxSlotMaskSize 7
#define kMaxSlotSizeY 6
#define kXXXX kBlack, kBlack, kBlack, kBlack, kBlack, kBlack, kBlack
#define kRRGGBBX kRed, kRed, kGreen, kGreen, kBlue, kBlue, kBlack
#define kRRBBGGX kRed, kRed, kBlue, kBlue, kGreen, kGreen, kBlack
#define kBBGGRRX kBlue, kBlue, kGreen, kGreen, kRed, kRed, kBlack
#define kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX kRRGGBBX, kRRGGBBX , kRRGGBBX, kRRGGBBX , kRRGGBBX, kXXXX , kRRGGBBX, kRRGGBBX , kRRGGBBX, kRRGGBBX , kXXXX, kRRGGBBX
#define kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX kRRBBGGX, kRRBBGGX , kRRBBGGX, kRRBBGGX , kRRBBGGX, kXXXX , kRRBBGGX, kRRBBGGX , kRRBBGGX, kRRBBGGX , kXXXX, kRRBBGGX
#define kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX kBBGGRRX, kBBGGRRX , kBBGGRRX, kBBGGRRX , kBBGGRRX, kXXXX , kBBGGRRX, kBBGGRRX , kBBGGRRX, kBBGGRRX , kXXXX, kBBGGRRX
static const uint kSlotMasks8K300TVL[kBGRAxis * kMaxSlotSizeY * kMaxSlotSizeX * kMaxSlotMaskSize] =
{
kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX, kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX, kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX
};