This script creates a new panel in the object mode tool shelf, under the Pivot Painter tab. Includes operators to set system unit settings to match UE4 scale, create a base-mesh object oriented along X axis (for use with Pivot Painter tools), as well for generating random clusters from a source mesh object.
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MWallace3D/FoliagePlacementTool
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Blender 2.8 script to speed up foliage mesh clump creation in conjunction with UE4-PivotPainter2.
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