From a1fb7c327a9dfa2bae6868448a49a75649f79d1f Mon Sep 17 00:00:00 2001 From: Mehdi Date: Tue, 6 Oct 2020 12:51:57 -0400 Subject: [PATCH] Update README.md --- README.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 6328f04..048cf0d 100644 --- a/README.md +++ b/README.md @@ -30,11 +30,12 @@ AIP's code can be used to make new environments while keeping the features for o Step 1: Download AIP Core Step 2: Import AIP Core Folders into any Unreal Engine Project Step 3: Set up your Game Mode and Default Pawn to AIP - Step 4: Run the Project - Step 5: Export your project or Run it in an independent window. Probe will recognize your Window handle and start sending commands to it. + Step 4: Import the Input settings file provided in the AIP Core + Step 5: Run the Project + Step 6: Export your project or Run it in an independent window. Probe will recognize your Window handle and start sending commands to it. Probe Will now start gathering Images based on your setup specifications. Memory module will be saved in a folder called "Probe". If you need to reproduce the images, you need to make sure to save that file. -## Features: +## Hotkeys: ##### - Segmentation Glass: Press G for a Global Class Based Pixelwise labels. Press 0-9 and Ctrl+1 to Ctrl+4 to Access Binary Class-based Pixelwise Labels.