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[Misc] Replaced RenderSystem::CopyTextureImageData() with ConvertImag…
…eBuffer(). - Deprecated RenderSystem::CopyTextureImageData(): Use global ConvertImageBuffer() function instead. - Deprecated RenderSystem::AssertImageDataSize(): Use LLGL_VERIFY() macro instead. - Fixed global function ConvertImageBuffer(): The depth-stencil case did not return a value. - Allow ConvertImageBuffer() function to also copy the source to destination buffer as is if requested. - Make ConvertImageBuffer() return the number of bytes that have been written to. - Simplified secondary version of ConvertImageBuffer() by utilizing the primary version.
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