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Strind Codes? #1

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GoogleCodeExporter opened this issue Mar 13, 2015 · 1 comment
Open

Strind Codes? #1

GoogleCodeExporter opened this issue Mar 13, 2015 · 1 comment

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@GoogleCodeExporter
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I downloaded the source and rummaged through the code to get a feel of how to 
use Flave. When looking at the sample project I noticed long obfuscated codes 
that were used to load some of the stages in the sample. I looked through all 
of the source's .as files and all I could find was the algorithm used to 
decipher the input string and not the code used to make the input string. Could 
you please include comments in the next version or explain to me how to make 
these codes. I realize it is possible to make stages in Flave without them, but 
it would really help me a lot since my next physics game is going to have a 
level editor, and these codes would help a ton so I wouldn't have to make my 
own algorithm for loading my stages. Also, I would love to help you with this 
project. I don't know much about how to optimize the physics, but I spotted a 
couple things in the source that caught my attention that I thought could be 
changed for the better. Thanks

Original issue reported on code.google.com by HenryA...@gmail.com on 1 Jan 2011 at 2:14

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