A Vue library for rendering lottie and dotLottie animations in the browser.
dotLottie is an open-source file format that aggregates one or more Lottie files and their associated resources into a single file. They are ZIP archives compressed with the Deflate compression method and carry the file extension of ".lottie".
npm install @lottiefiles/dotlottie-vue
<script setup>
import { DotLottieVue } from '@lottiefiles/dotlottie-vue'
</script>
<template>
<DotLottieVue style="height: 500px; width: 500px" autoplay loop src="https://path-to-lottie.lottie" />
</template>
Property name | Type | Required | Default | Description |
---|---|---|---|---|
autoplay |
boolean | false | Auto-starts the animation on load. | |
loop |
boolean | false | Determines if the animation should loop. | |
src |
string | undefined | URL to the animation data (.json or .lottie ). |
|
speed |
number | 1 | Animation playback speed. 1 is regular speed. | |
data |
string | ArrayBuffer | undefined | Animation data provided either as a Lottie JSON string or as an ArrayBuffer for .lottie animations. | |
mode |
string | "forward" | Animation play mode. Accepts "forward", "reverse", "bounce", "reverse-bounce". | |
backgroundColor |
string | undefined | Background color of the canvas. Accepts 6-digit or 8-digit hex color string (e.g., "#000000", "#000000FF"), | |
segment |
[number, number] | [0, totalFrames - 1] | Animation segment. Accepts an array of two numbers, where the first number is the start frame and the second number is the end frame. | |
renderConfig |
RenderConfig | {} |
Configuration for rendering the animation. | |
useFrameInterpolation |
boolean | false | Determines if the animation should update on subframes. If set to false, the original AE frame rate will be maintained. If set to true, it will refresh at each requestAnimationFrame, including intermediate values. The default setting is true. | |
marker |
string | undefined | Sets a specific marker to be played | |
autoResizeCanvas |
boolean | true | Enable or disable auto resize of canvas | |
playOnHover |
boolean | false | When enabled it plays animation only on hover | |
animationId |
string | undefined | Plays specific animation within .lottie | |
themeId |
string | undefined | Loads a specific theme within .lottie | |
themeData |
string | undefined | Load theme data. |
The renderConfig
object accepts the following properties:
Property name | Type | Required | Default | Description |
---|---|---|---|---|
devicePixelRatio |
number | window.devicePixelRatio | 1 | The device pixel ratio. |
<script setup>
import { onMounted, ref, watch } from 'vue';
import { DotLottieVue } from '@lottiefiles/dotlottie-vue'
const playerRef = ref(null);
onMounted(() => {
if (playerRef.value) {
const dotLottie = playerRef.value.getDotLottieInstance();
dotLottie.addEventListener('pause', () => {
console.log('paused')
});
dotLottie.addEventListener('frame', ({ currentFrame }) => {
console.log('Frame:', currentFrame)
});
}
})
</script>
<template>
<DotLottieVue autoplay loop ref="playerRef" src="path-to-lottie.lottie" />
</template>
Refer to dotlottie-web Events sections to know more about all available events.
pnpm install
pnpm dev
pnpm build