Releases: Logitech/vr_ink_sdk
Releases · Logitech/vr_ink_sdk
Hotfix for version v0.1
This release fixes a few issues:
- Updated landing page with a new image for introducing the controls
- Update Unity Sample, and Unity Package
- fix Null reference exception in the GripPoseVSPointerPose sample
- update detection sample to have a debug printed to the console by pressing P
- fix typos and code styling (spaces not tabs 👍 )
Known issues:
- The model might not show up in the SteamVR Home. Sometimes the model shows up as a regular Vive controller. This is being investigated
- There's a hole on the top face of the Render Model in the SteamVR shell
- The SteamVR render model doesn't load in Unity trough the SteamVR_RenderModel class
This is the very first release of the VR pen SDK.
You can find attached the unity package that will have the Logitech folder from the sample app.
There's also a demo app that showcase the use of the pen when it is fully integrated, there's a ReadMe in the zip that describe the available shortcuts and experiences.
Note: For some of the sample code to work you need to have the SteamVR unity plugin already imported in your project. To start from scratch we recommend cloning the repository and using the existing Unity Project.