Releases: Logitech/vr_ink_sdk
Demo Experience updated to v1.17!
We have been working a lot to refine the writing experience with your Logitech VR Ink stylus. Please give it a go and try out some very interesting experiences especially made for the stylus !
Added VR Ink Driver v2.31 to manual installer. This new version fixes a problem that prevented VR Ink devices to work with SteamVR v1.22.12 and later.
SDK Update & manual installer/uninstaller
What's new in 2.2.2
- Added link to Logitech VR Ink SteamStore page for the recommended install of driver.
- Added manual Installer/Uninstaller for standalone/offline SteamVR versions (no access to Steam Store).
- Updated documentation.
- Checkout our refreshed FAQ page.
SDK Update
Getting Started
Before using VR Ink, check out the Getting Started page. There you will learn how to set up your device.
Once you are done setting up we highly recommend you try out the Logitech Demo Experience. You can download it below.
What's new in 2.2.1
- Documentation about custom bindings.
- New example in the Toolkit: Marker Menu code and example scene.
- Update of the Logitech Demo to also use the Marker Menu
SDK Update
Getting Started
Before using VR Ink, check out the Getting Started page. There you will learn how to set up your device.
Once you are done setting up we highly recommend you try out the Logitech Demo Experience. You can download it below.
What's new in 2.2.0
- New Native Integration Sample code here!
- The Native Integration documentation is also available at the same location.
SDK Update
Getting Started
Before using VR Ink get to the Getting Started page, there you will learn how to setup your device.
Once you are done setting up we highly recommend you try out the Logitech Demo Experience, you can download it below.
What's new in 2.1.0
- Update to both Legacy and SteamVR 2.0 samples.
- New Driver UI and updated documentation on what the driver can do! here
- Update Logitech Demo experience to provide an interactive menu on your desk allowing to switch between the three different demos
SDK Overhaul
We are getting closer to the public release and as such we have completely overhauled the structure of the repository. Please feel free to give us feedback on this update !
What's new :
- New 3D Model for the Logitech VR Ink, now providing brand new Normal Map, Roughness map, AO map and Albedo map.
- Updated Unreal Sample : we now provide a Plugin instead of a full project. Now it is way easier to add support for the VR Ink in your project.
- Sample for SteamVR 2.0
- We have included the Logitech VR Toolkit : it demonstrates some key interactions and capabilities of the VR Ink. The documentation is a work in progress and will get fully populated in the upcoming releases.
- Install driver v2.19 when using VR Ink units tagged as "PB0"
Logitech VR Ink Alpha release.
The accompanying showcase application, Logitech_AWE_Master was the demo application that was used to showcase the functionality of the stylus at AWE 2019. It is highly recommended to try it out to fully experience the capabilities of the stylus, more info about the demo here.
Please Read the relevant readme files for more information:
- Introduction to the VR Ink
- VR Ink Driver. Installer is attached to the release.
- Integration: Getting started
- Unity information. This sample is uniquely for the legacy SteamVR plugin in Unity. Sample for SteamVR 2.0 is coming soon.
- Overview of the showcase app
Note: As we are starting to roll out the latest version of the Logitech VR Ink to select partners we are also iterating on the the GitHub repository structure and the available information will change greatly in the coming weeks.
New Logitech Sample app is available.
The accompanying application now showcase a brand new environment, a simple UI to change the color, width of the lines you are drawing, a virtual 2D surface to experience higher fidelity inking when using the tip of the stylus and UI that has allow you to play around with force profile/response. You will find a ReadMe in the application folder that goes trough the available shortcuts.
Please Read the relevant readme files for more information:
The new device is here !
This release updates all existing samples and documentation to support our new hardware.
The stylus now has several new analog input with an improved balance and weight.
Please Read the relevant readme files for more information:
This release also includes a section about existing limitations of the HW and also a sneak peek at our roadmap. You can find that here.
New render models and Unreal SDK!
This new release includes a new render model, and a first version of our Unreal Engine SDK.
Please head to the relevant readme file to get more information!