From bef98ba6880dde26e49be828581948e46a67f441 Mon Sep 17 00:00:00 2001 From: ProGamerGov Date: Sat, 17 Aug 2024 17:14:23 -0600 Subject: [PATCH 1/2] Less awkward readme grammar --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 822164f1..871e34c3 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,7 @@ Linesight is a reinforcement learning project seeking to push what can be done w ## Trackmania -Trackmania is a racing game that sacrifices some of the realism of sim-racers for very varied track types with all kinds of tricks like wall riding, stunt jumps and wallbangs. Furthermore, Trackmania was designed for equality of input devices which means that keyboard inputs are a viable way to play and therefore that discrete input algorithms like DQN can be applied. In other words, Trackmania is a deep game which can serve as a benchmark to work on any RL algorithm. +Trackmania is a racing game that sacrifices some of the realism of sim-racers for a large variety of track types with all kinds of tricks like wall riding, stunt jumps and wallbangs. Furthermore, Trackmania was designed for equality of input devices which means that keyboard inputs are a viable way to play and therefore that discrete input algorithms like DQN can be applied. In other words, Trackmania is a deep game which can serve as a benchmark to work on any RL algorithm. ## Trackmania Interface From c8639660afd0687de183fb9351d5e9612d63d25d Mon Sep 17 00:00:00 2001 From: ProGamerGov Date: Tue, 20 Aug 2024 09:48:38 -0600 Subject: [PATCH 2/2] large -> wide --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 871e34c3..5aeb9079 100644 --- a/README.md +++ b/README.md @@ -18,7 +18,7 @@ Linesight is a reinforcement learning project seeking to push what can be done w ## Trackmania -Trackmania is a racing game that sacrifices some of the realism of sim-racers for a large variety of track types with all kinds of tricks like wall riding, stunt jumps and wallbangs. Furthermore, Trackmania was designed for equality of input devices which means that keyboard inputs are a viable way to play and therefore that discrete input algorithms like DQN can be applied. In other words, Trackmania is a deep game which can serve as a benchmark to work on any RL algorithm. +Trackmania is a racing game that sacrifices some of the realism of sim-racers for a wide variety of track types with all kinds of tricks like wall riding, stunt jumps and wallbangs. Furthermore, Trackmania was designed for equality of input devices which means that keyboard inputs are a viable way to play and therefore that discrete input algorithms like DQN can be applied. In other words, Trackmania is a deep game which can serve as a benchmark to work on any RL algorithm. ## Trackmania Interface