diff --git a/MelonLoader/Modules/Unity/Unity.Bootstrap/Il2Cpp.cs b/MelonLoader/Modules/Unity/Unity.Bootstrap/Il2Cpp.cs index 8e648edf7..df2263784 100644 --- a/MelonLoader/Modules/Unity/Unity.Bootstrap/Il2Cpp.cs +++ b/MelonLoader/Modules/Unity/Unity.Bootstrap/Il2Cpp.cs @@ -6,6 +6,7 @@ internal static class Il2Cpp { internal static void Startup(string gameAssemblyPath) { + // Log Engine Variant MelonLogger.Msg("Engine Variant: Il2Cpp"); } } diff --git a/MelonLoader/Modules/Unity/Unity.Bootstrap/Mono.cs b/MelonLoader/Modules/Unity/Unity.Bootstrap/Mono.cs index 1df98dceb..1037e92a3 100644 --- a/MelonLoader/Modules/Unity/Unity.Bootstrap/Mono.cs +++ b/MelonLoader/Modules/Unity/Unity.Bootstrap/Mono.cs @@ -28,6 +28,7 @@ internal static void Startup() return; } + // Log Engine Variant MelonLogger.Msg($"Engine Variant: {runtimeInfo.Variant}"); // Check if there is a Posix Helper included with the Mono variant library