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v2023.1.6 (#34)
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* Upgraded to v2023.1.6

* Update package.json

* Update CHANGELOG.md

* Update CHANGELOG.md
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Laumania authored Jan 26, 2023
1 parent 3624c78 commit 89a336c
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11 changes: 11 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -5,6 +5,17 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).

[How to upgrade Mod Tools package](#how-to-upgrade-mod-tools-package)

## [v2023.1.6] - 2023-1-25
Target Unity version: [v2021.3.16f1](https://unity3d.com/unity/whats-new/2021.3.16)

### Changed
- Upgraded to new Unity version (v2021.3.16f1), so remember to upgrade!
- A big change is how map mods are now loaded in the game. Lately I have changed the game to list custom maps differently to make it a lot faster. The reason it is faster now is that I no longer load the map mods for listing them, I am now using the mod.io meta data, like name and thumbnail. The 'downside' to that is that it means I don't have access to the MapDefinition metadata either, like thumbnail. Therefore, when loading local map mods (meaning mod from the /Mods/ folder directly, I just use a blue fallback thumbnail and the name of the mod I can get quick access to via UMod. In this version of the Mod Tools you can still set the thumbnails, but I will remove that in the future

### Fixed
- Fixed error where Unity events was not always working in the build mod, ex. events on the DayNightTriggerBehavior


## [v2022.12.3] - 2022-12-12
Target Unity version: [v2021.3.9f1](https://unity3d.com/unity/whats-new/2021.3.9)

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2 changes: 1 addition & 1 deletion FM Mod Tools/Scripts/Editor/ModToolsMenu.cs.meta

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- IMP_TrashCanBImpact_Os
- IMP_WasteBagImpact
- IMPACT_Wood_Plank_On_Wood_Pile_06_Short_mono
- Jingle-bells-sound-effect-mix01
- Koekkenrulle_Sketch_Crack
- LadyFingerExact
- Metal_Sheets_Sledgehammer_Hit_02
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6 changes: 3 additions & 3 deletions UMod/Resources/Editor/ModToolsSettings.asset
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Expand Up @@ -15,18 +15,18 @@ MonoBehaviour:
toolsIconSmall: {fileID: 0}
toolsIconLarge: {fileID: 0}
toolsName: FM Mod Tools
toolsVersion: 2022.12.3
toolsVersion: 2023.1.6
firstRunWindow:
assemblyQualifiedName:
developerName: Laumania ApS
syncDeveloperName: 1
gameName: Fireworks Mania
syncGameName: 1
gameVersion: 2022.12.3
gameVersion: 2023.1.6
syncGameVersion: 1
modFileExtension: .mod
commandLineLaunchFormat: +mod=$PATH
targetUnityVersion: 2021.3.9f1
targetUnityVersion: 2021.3.16f1
allowAnyUnityVersion: 1
developerWebsiteURL: https://github.com/Laumania/FireworksMania.ModTools
onlineDocumentationURL: https://github.com/Laumania/FireworksMania.ModTools
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2 changes: 1 addition & 1 deletion package.json
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"name": "Laumania ApS",
"url": "https://github.com/Laumania/FireworksMania.ModTools"
},
"version": "2022.12.3",
"version": "2023.1.6",
"unity": "2021.3",
"description": "Mod Tools requiered for creating mods for Fireworks Mania",
"documentationUrl": "https://github.com/Laumania/FireworksMania.ModTools",
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