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Fix framebuffer leaks in shader init callbacks
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37 changes: 37 additions & 0 deletions
37
src/main/java/ladysnake/satin/api/event/WorldRendererReloadCallback.java
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/* | ||
* Satin | ||
* Copyright (C) 2019-2024 Ladysnake | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU Lesser General Public | ||
* License as published by the Free Software Foundation; either | ||
* version 3 of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
* Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with this program; If not, see <https://www.gnu.org/licenses>. | ||
*/ | ||
package ladysnake.satin.api.event; | ||
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import net.fabricmc.fabric.api.event.Event; | ||
import net.fabricmc.fabric.api.event.EventFactory; | ||
import net.minecraft.client.render.WorldRenderer; | ||
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@FunctionalInterface | ||
public interface WorldRendererReloadCallback { | ||
/** | ||
* Fired in {@link WorldRenderer#reload()}, typically called when video settings are updated or the player joins a world | ||
*/ | ||
Event<WorldRendererReloadCallback> EVENT = EventFactory.createArrayBacked(WorldRendererReloadCallback.class, | ||
(listeners) -> (renderer) -> { | ||
for (WorldRendererReloadCallback event : listeners) { | ||
event.onRendererReload(renderer); | ||
} | ||
}); | ||
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void onRendererReload(WorldRenderer renderer); | ||
} |
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33 changes: 33 additions & 0 deletions
33
src/main/java/ladysnake/satin/mixin/client/render/WorldRendererMixin.java
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/* | ||
* Satin | ||
* Copyright (C) 2019-2024 Ladysnake | ||
* | ||
* This program is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU Lesser General Public | ||
* License as published by the Free Software Foundation; either | ||
* version 3 of the License, or (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
* Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with this program; If not, see <https://www.gnu.org/licenses>. | ||
*/ | ||
package ladysnake.satin.mixin.client.render; | ||
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import ladysnake.satin.api.event.WorldRendererReloadCallback; | ||
import net.minecraft.client.render.WorldRenderer; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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@Mixin(WorldRenderer.class) | ||
public abstract class WorldRendererMixin { | ||
@Inject(method = "reload()V", at = @At("RETURN")) | ||
private void reloadShaders(CallbackInfo ci) { | ||
WorldRendererReloadCallback.EVENT.invoker().onRendererReload((WorldRenderer) (Object) this); | ||
} | ||
} |
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