Raytracing in a weekend (in rust) An experiment to implement Raytracing in a weekend by Peter Shirley in Rust. This is mostly a learning experience for me since I am a rust beginner. Produced images Chapter 2.2 Chapter 4.2 Chapter 5.2 Chapter 6.1 Chapter 7.2 Before After Chapter 8.2 Chapter 8.3 Chapter 8.5 Chapter 8.6 Chapter 9.5 Chapter 9.6 Chapter 10.2