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Releases: KovuTheHusky/dynmap-structures

2.1.1

08 Feb 03:42
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Remove overhead of hash map and hash set.

2.1.0

07 Feb 21:36
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  • Fix performance issues by optimizing code used on chunk load.
  • Remove chunk blacklist and marker list and just use persistent markers.
  • Disable buried treasure & shipwrecks by default.
  • Switch to using a biome only search method to simplify.

2.0.0

23 Jan 23:06
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Initial release supporting 1.13+.

  • Uses locate method synchronously on each chunk load instead of watching for changes and reading NBT files asynchronously.
  • Added marker list for previously located structures.
  • Added blacklist for previously loaded chunks.

1.5.0

02 Jun 06:42
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  • Allow localization for labels. Thanks @Opachl!
  • Don't show Villages that aren't placed into the world successfully.
  • Fix Nether Fortresses not showing up for certain servers.
  • Add support for End Cities.
  • Add support for using a custom world directory. Thanks @Opachl!
  • Change Temple to Desert Temple and Jungle Temple.
  • Change Village icon to dirt path for contrast.
  • Update dependencies to latest.

1.4.0

15 Apr 22:20
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Switch from mcstats.org to bstats.org for Metrics.

1.3.0

28 Sep 18:24
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  • Add support for Mansions added in Minecraft 1.11.
  • Clean up code determining structure type.

1.2.2

23 Sep 03:16
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Re-enable checking of validity for non-desert temples.

1.2.1

23 Sep 00:12
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Fix Igloos, Temples, and Witch Huts not showing on the map.

1.2.0

22 Sep 06:19
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  • Add support for metrics tracking. Learn more about it here.
  • Fix hidden non-Temple structures in Temple.dat from showing if Temples were shown.
  • Update Bukkit dependency to 1.8+ from Spigot's repository since Bukkit's is dead.
  • Add information regarding showing or hiding Igloos to the readme.

1.1.0

14 May 21:25
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Add support for Igloos, which were added in Minecraft 1.9.