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After updating the validator there are a few new skinning issues in the generated models (see reports for details):
NODE_SKINNED_MESH_NON_ROOT
NODE_SKINNED_MESH_LOCAL_TRANSFORMS
SKIN_NO_COMMON_ROOT
ACCESSOR_JOINTS_USED_ZERO_WEIGHT
The text was updated successfully, but these errors were encountered:
The description of Animation_Skin_02 says:
Animation_Skin_02
skinA where the skinned node has a transform and a parent node with a transform. Both transforms should be ignored.
skinA
So it seems that the warnings should remain intact, i.e. we won't fix them.
The description of Animation_Skin_06 says:
Animation_Skin_06
skinA where joint1 is a root node and not a child of joint0.
joint1
joint0
This is clearly a violation of the "common root" requirement, so this model should either be fixed or removed.
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After updating the validator there are a few new skinning issues in the generated models (see reports for details):
NODE_SKINNED_MESH_NON_ROOT
NODE_SKINNED_MESH_LOCAL_TRANSFORMS
SKIN_NO_COMMON_ROOT
ACCESSOR_JOINTS_USED_ZERO_WEIGHT
The text was updated successfully, but these errors were encountered: