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Issues: Khaligufzel/Dimensionfall
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Tactial maps are still replaced by road (partially)
bug
Something isn't working
#666
opened Feb 7, 2025 by
snipercup
Melee attack range assumes the length of the last equipped melee weapon.
bug
Something isn't working
#625
opened Jan 12, 2025 by
snipercup
Melee attack stops working when unequipping one of the dual-wielded melee weapons
bug
Something isn't working
#624
opened Jan 12, 2025 by
snipercup
Create "zones" in overmapareas (idea to enforce city zoning laws)
enhancement
New feature or request
#573
opened Dec 15, 2024 by
snipercup
Prevent the player from seeing underground
enhancement
New feature or request
#508
opened Dec 2, 2024 by
snipercup
Longterm Projects: Integrate player stats/spells/tool qualities with crafting/vehicles/construction
enhancement
New feature or request
#462
opened Nov 22, 2024 by
RoyalFox2140
Longterm Projects: Stuffables
enhancement
New feature or request
#461
opened Nov 22, 2024 by
RoyalFox2140
Longterm Projects: State Changes
enhancement
New feature or request
#460
opened Nov 22, 2024 by
RoyalFox2140
Longterm Projects: World States
enhancement
New feature or request
#459
opened Nov 22, 2024 by
RoyalFox2140
Allow multi-map selection in the "travel" step in a quest
enhancement
New feature or request
#448
opened Nov 16, 2024 by
snipercup
Perfect navigation on the navigationmesh
enhancement
New feature or request
#438
opened Nov 7, 2024 by
snipercup
Add "pipette" to the map editor
enhancement
New feature or request
#397
opened Sep 20, 2024 by
snipercup
Better enemy AI (Sight, smell, hearing, losing track of the player, patrolling)
#376
opened Sep 7, 2024 by
Khaligufzel
Add static areas to the mapeditor, overwriting the default map
enhancement
New feature or request
#286
opened Jul 24, 2024 by
snipercup
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