Releases: KevinDaGame/VoxelSniper-Reimagined
Version 8.11.1
What's Changed
Forge
- Implemented no physics performers
Common
- Reverted blendball functionality to pre 8.5.0
For the technical snipers
- implemented no-physics setBlockData for forge by @Lennart99 in #191
- Restore blendball to original functionality by @KevinDaGame in #192
Full Changelog: v8.11.0...v8.11.1
Version 8.11.0
What's Changed
Spigot:
- We've removed all hardcoded internal references to materials. This should allow the plugin to work for future minecraft versions.
- Fixed a bug with blendball
- Fixed a bug with the treesnipebrush
Forge:
- We've implemented a blockIterator that allows brushes such as the LineBrush to work
- We've implemented the treeSnipeBrush
- Implemented removeEntityBrush
- 1.20 support!
For 1.19, use the previous forge release.
The mod should work with the latest forge version
For the technical snipers
- Readme update by @KevinDaGame in #179
- Implement our own BlockIterator based on bukkit's by @KevinDaGame in #181
- Feat/remove enums by @KevinDaGame in #185
- Feat/forge 1.20 by @KevinDaGame in #186
- Implemented generateTree, fixed TreeSnipeBrush by @Lennart99 in #183
Full Changelog: v8.9.0...v8.11.0
Minecraft 1.20 support!
What's Changed
You can now use VoxelSniper with minecraft 1.20!
Spigot/paper only, forge coming soon
(For forge, use the latest release here)
Full Changelog: v8.9.0...v8.10.0
Version 8.9.0
What's Changed
We've refactored our materials implementation to allow for the use of custom materials and to reduce update effort. This means that modded materials with ArcLight are now supported
If you use our api in your plugin you may need to refactor some code. We've renamed VoxelMaterial#getName
to VoxelMaterial#getKey
For the technical snipers
- Feat/material refactor by @KevinDaGame in #174
Be aware. The forge release is in beta. There will be bugs. These won't be fixed for 1.19.4
Full Changelog: v8.8.1...v8.9.0
[1.16-1.17] Version 8.3.1
THIS VERSION IS ONLY FOR MINECRAFT 1.16 OR 1.17
Full Changelog: v8.3.0...v8.3.1
Version 8.8.1
What's Changed
We've reduced the size of the jar by optimizing our dependencies
Full Changelog: v8.8.0...v8.8.1
Version 8.8.0
What's Changed
- Added the max-brush-size configuration option.
- Fixed the versionChecker throwing an error at times.
- Fixed the biomebrush
For the technical snipers
- Add max brush size config option by @KevinDaGame in #160
- Extract version number to gradle.properties by @KevinDaGame in #164
- Feat/154 versionchecker error by @KevinDaGame in #163
- Fix/biomebrush by @KevinDaGame in #166
- v8.8.0 by @KevinDaGame in #168
Full Changelog: v8.7.0...v8.8.0
Beta 2
This is our second Forge beta. It will likely only work on forge 1.19.4 (forge version 45.0.x). We've added biome support and fixed numerous bugs
Full Changelog: forge-beta-0.0.1...forge-beta-2
forge-beta-0.0.1
Merge develop
Version 8.7.0
What's changed:
- The default brush can now be set through the config. Note: If you've first used voxelsniper before this version, you will need to manually add it. See the wiki
- Fixed some brush's message formatting.
- Improved some argument descriptions
- Fixed the voxel and voxeldisc brush
For the technical snipers
- fix message formatting in PolyBrush by @Lennart99 in #142
- Add java version to README.md by @KevinDaGame in #144
- Rewrite decimals that are not actually decimals to numbers by @KevinDaGame in #140
- Update README.md by @KevinDaGame in #145
- Add pull request template. by @KevinDaGame in #146
- Bump versions by @Lennart99 in #151
- fix send message deprecation by @Lennart99 in #152
- Feat/141 default brush config by @KevinDaGame in #150
- backmerge master by @KevinDaGame in #155
- Fix voxeldisc brush by @KevinDaGame in #156
- bump version by @KevinDaGame in #158
- Develop by @KevinDaGame in #157
Full Changelog: v8.6.0...v8.7.0