Installation:
- Download yymps extension file and import it to your GameMaker project.
- Download the executable zip archive for your OS and architecture, unzip and place the executable into the extension path (
YourProject/extensions/Shady
).
Update:
- You can continue to use the old installation if you want, just update the executable in your project folder.
Changelog:
- Added an extension for smoother installation
- Fixed caching variant shaders.
inline
directive no longer ignores specific lines.- Added
--clean
command line parameter to clean cached shaders. - Mac builds are now codesigned and notarized.
- Performance and multi-threading improvements.
Warning
Some anti-viruses may yield a false-positive warning on the binaries. There's nothing I can do for now besides waiting for binaries to get trusted over time or getting a paid code sign certificate, which is not cost-effective for the current state of the project. If you're not sure, you can compile the tool yourself from sources using Visual Studio and .NET 8.0.