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1.2.0

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@KeeVeeGames KeeVeeGames released this 21 Nov 17:37
· 3 commits to main since this release

Installation:

  • Download yymps extension file and import it to your GameMaker project.
  • Download the executable zip archive for your OS and architecture, unzip and place the executable into the extension path (YourProject/extensions/Shady).

Update:

  • You can continue to use the old installation if you want, just update the executable in your project folder.

Changelog:

  • Added an extension for smoother installation
  • Fixed caching variant shaders.
  • inline directive no longer ignores specific lines.
  • Added --clean command line parameter to clean cached shaders.
  • Mac builds are now codesigned and notarized.
  • Performance and multi-threading improvements.

Warning

Some anti-viruses may yield a false-positive warning on the binaries. There's nothing I can do for now besides waiting for binaries to get trusted over time or getting a paid code sign certificate, which is not cost-effective for the current state of the project. If you're not sure, you can compile the tool yourself from sources using Visual Studio and .NET 8.0.