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Art Bible
This document includes all the art that will be used and concept art of any new art needed to support our new features. Also, we describe the visual look, the mood and the intention behind the graphics for our game Fallout Strategy. It explains the game’s overall art style as well as providing descriptions, concept art and screenshots for all the heads up displays, character models, in-game assets and grounds. Also, this document is created with the intention of setting our artistic goals and to have an art guide when making the game.
We have included all the sprites that we are going to use here. Including characters, grounds, assets, and buildings.
We wanted to do an RTS with a post-apocalyptic style where resources were limited. As the game must be isometric we came up with the idea of being inspired by Fallout.
We have 4 different factions with it's corresponding ranged, melee and gatherer unit.
Image | Faction | Rol | Link to sprites |
---|---|---|---|
Brotherhood of Steel | Ranged | here | |
Brotherhood of Steel | Melee | here | |
Brotherhood of Steel | Gatherer | here | |
Super Mutant | Ranged | here | |
Super Mutant | Melee | here | |
Super Mutant | Gatherer | here | |
Vault Dwellers | Ranged | here | |
Vault Dwellers | Melee | here | |
Vault Dwellers | Gatherer | here | |
Ghouls | Ranged | here | |
Ghouls | Melee | here | |
Ghouls | Gatherer | here |
Image | Animal | Link to sprites |
---|---|---|
Braham | here | |
Bighorner | here | |
DeathClaw | here |
Each faction has it's own buildings, furthermore there are two buildings in a few spots across the map to loot water and bottle caps
full spritesheet here
full spritesheet here
full spritesheet here
full spritesheet here
We thought that the original floors of the games we base our art on were very simple so we took other from some royalty free websites
spritesheet here
spritesheet here
We tried to honor the aesthetics and essence of the original Fallout's. With a predominance of green and brown tones, simulating a post-nuclear war world in which the resources are limited.