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v0.2.0 Alpha

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@jwvanderbeck jwvanderbeck released this 31 Dec 05:37
· 968 commits to master since this release

This is an alpha release and thus should be assumed to be buggy, and capable of breaking your game and game saves.

  • New Recorder module, FlightDataRecorder_Resources, only records flight data while the part has stored resources.
  • New Failure module, TestFlightFailure_ResourceLeak, leaks a named or random resource in the part. Initial leak amount, and amount per second can be configured in config node
  • Changes to ITestFlightFailure interface to allow mod authors of Failure modules more flexability
  • Added Tooltips to UI part status that indicate repair requirements for part
  • Don't poll any parts on a new vessel until at least 10 seconds after mission start
  • Made MasterStatusDisplay GUI window a bit wider
  • Documentation updates
  • Fix to bug preventing REPAIR{} nodes from loading and persisting properly
  • Updated all existing failure modules to use new failure API interface
  • Removed old TestFlightFailure_LiquidFuelLeak Failure module. Use the new TestFlightFailure_ResourceLeak instead
  • All new configs to apply TestFlight to Stock Engines and Fuel Tanks. Many thanks to JeffreyCor for the help here.
  • Changed calculation for base reliability based on flight data. Now uses only one variable, reliabilityMultiplier with higher numbers being easier to obtain 100% reliability and lower numbers being easier. Value of 1 puts 100% reliability at 10,000 units of flight data
  • Implemented repair systems, as well as initial repair requirements. Note that some repairs have a part they require for repair. These parts can't be made, yet, but are not required. They are optional and give a repair bonus if present. These parts will soon be available through my companion AddOn MaterialPrinter.