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more sensible hypersonics progression
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174
GameData/RP-1/Contracts/X-Plane Research Adv/AdvXPlanesUncrewedHypersonic.cfg
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CONTRACT_TYPE | ||
{ | ||
name = AdvXPlanesUncrewedHypersonic | ||
group = AdvXPlanes | ||
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title = Advanced X-Planes (Uncrewed Hypersonic) | ||
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tag = exclude_Supersonic | ||
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description = <b>Program: Advanced X-Plane Research<br>Type: <color=blue>Optional</color></b><br><br>Design, build, and fly a crewed jet aircraft to maintain @VesselGroup/HoldSituation/minSpeed m/s in level flight, then return home safely. Optionally, landing back at the runway will award extra reputation. If playing from the Cape, the Space Shuttle runway provided by the RSS-CanaveralHD mod is also a valid landing target.<br><br>The reward of this contract will slowly increase over time but will be reset to 0 after each completion.<br><b>Current reward is at @rewardFactorPercent % of its nominal value. Elapsed/Expected Days: @elapsedDays / @RP0:expectedDays_XPlanesSupersonicOptional</b><br><br>This is a series of @maxCompletions contracts, of which @completions have been completed. | ||
genericDescription = Design, build, and fly a crewed jet aircraft to maintain a specific speed in level flight, then return home safely. | ||
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synopsis = Fly a crewed jet aircraft to maintain @VesselGroup/HoldSituation/minSpeed m/s in level flight and hold, then return safely. | ||
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completedMessage = Congratulations on a successful flight! | ||
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sortKey = 4503 | ||
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deadline = 0 | ||
cancellable = true | ||
declinable = true | ||
autoAccept = false | ||
minExpiry = 1 | ||
maxExpiry = 1 | ||
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targetBody = HomeWorld() | ||
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maxCompletions = 7 | ||
maxSimultaneous = 1 | ||
prestige = Trivial | ||
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// ************ REWARDS ************ | ||
prestige = Trivial // 1.0x | ||
advanceFunds = 0 | ||
rewardScience = 0 | ||
rewardFunds = 0 | ||
failureFunds = 0 | ||
rewardReputation = (30 + @completions * 5) * @rewardFactor | ||
failureReputation = 0 // was @rewardReputation | ||
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DATA | ||
{ | ||
type = int | ||
antiGrindCompletion = $XPSS_Completion == 0 ? (UniversalTime() - @RP0:expectedDays_XPlanesSupersonicOptional * 86400) : $XPSS_Completion | ||
} | ||
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DATA | ||
{ | ||
type = int | ||
index = $RP0_XPSS_High_Difficulty | ||
completions = $RP0_XPSS_High_Difficulty | ||
} | ||
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DATA | ||
{ | ||
type = float | ||
elapsedDays = Round((UniversalTime() - @antiGrindCompletion) / 86400.0) | ||
rewardFactor = Log(Max(@elapsedDays / @RP0:expectedDays_XPlanesSupersonicOptional * 20 - 9, 1), 2) / 3.46 | ||
rewardFactorPercent = Round(@rewardFactor * 100, 1) | ||
} | ||
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// ************* REQUIREMENTS **************** | ||
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REQUIREMENT | ||
{ | ||
name = ProgramActive | ||
type = ProgramActive | ||
program = AdvXPlanes | ||
} | ||
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REQUIREMENT | ||
{ | ||
name = AcceptContract | ||
type = AcceptContract | ||
tag = exclude_Supersonic | ||
invertRequirement = true | ||
} | ||
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BEHAVIOUR | ||
{ | ||
name = IncrementTheCount | ||
type = Expression | ||
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CONTRACT_OFFERED | ||
{ | ||
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XPSS_Completion = ($XPSS_Completion + 0) == 0 ? (UniversalTime() - @RP0:expectedDays_XPlanesSupersonicOptional * 86400) : ($XPSS_Completion + 0) | ||
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} | ||
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CONTRACT_COMPLETED_SUCCESS | ||
{ | ||
XPSS_Completion = UniversalTime() | ||
} | ||
} | ||
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BEHAVIOUR | ||
{ | ||
name = SetSSDifficulty | ||
type = Expression | ||
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CONTRACT_COMPLETED_SUCCESS | ||
{ | ||
RP0_XPSS_High_Difficulty = $RP0_XPSS_High_Difficulty + 1 | ||
} | ||
} | ||
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PARAMETER | ||
{ | ||
name = VesselGroup | ||
type = VesselParameterGroup | ||
title = Maintain between @HoldSituation/minSpeed m/s and @HoldSituation/maxSpeed m/s in level flight with a crewed jet aircraft. | ||
define = supersonicCraft | ||
dissassociateVesselsOnContractCompletion = true | ||
resetChildrenWhenVesselDestroyed = true | ||
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PARAMETER | ||
{ | ||
name = BuiltAtSPH | ||
type = VesselBuiltAt | ||
builtAt = SPH | ||
} | ||
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PARAMETER | ||
{ | ||
name = NoCrew | ||
type = HasCrew | ||
minCrew = 0 | ||
maxCrew = 0 | ||
title = Uncrewed vessel | ||
hideChildren = true | ||
} | ||
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PARAMETER | ||
{ | ||
name = NoRocket | ||
type = PartValidation | ||
title = Vessel is a jet (no rocket engines allowed) | ||
hideChildren = true | ||
NONE | ||
{ | ||
partModule = ModuleEnginesRF | ||
partModule = ModuleEnginesAJEPropeller | ||
} | ||
} | ||
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PARAMETER | ||
{ | ||
name = HoldSituation | ||
type = ReachState | ||
minSpeed = 1625 | ||
maxSpeed = 1787.5 | ||
minRateOfClimb = -10 | ||
maxRateOfClimb = 10 | ||
situation = FLYING | ||
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title = Hold between @minSpeed m/s to @maxSpeed m/s in level flight. | ||
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disableOnStateChange = true | ||
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PARAMETER | ||
{ | ||
name = Duration | ||
type = Duration | ||
duration = 3m | ||
preWaitText = Reach specified speed. | ||
waitingText = Testing highspeed flight | ||
completionText = Flight completed, you are cleared to land. | ||
} | ||
} | ||
} | ||
} |