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Remove render loading assert
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Jupeyy committed Jan 9, 2025
1 parent 0ad732f commit 4578fe5
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/client/components/menus.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -761,7 +761,7 @@ void CMenus::RenderLoading(const char *pCaption, const char *pContent, int Incre

const int CurLoadRenderCount = m_LoadingState.m_Current;
m_LoadingState.m_Current += IncreaseCounter;
dbg_assert(m_LoadingState.m_Current <= m_LoadingState.m_Total, "Invalid progress for RenderLoading");
// dbg_assert(m_LoadingState.m_Current <= m_LoadingState.m_Total, "Invalid progress for RenderLoading");

// make sure that we don't render for each little thing we load
// because that will slow down loading if we have vsync
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