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Option to use DXVK on Windows #66

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DealsBeam opened this issue Aug 11, 2024 · 4 comments
Open

Option to use DXVK on Windows #66

DealsBeam opened this issue Aug 11, 2024 · 4 comments
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enhancement New feature or request

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@DealsBeam
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Would be great if you could add a feature to launch the game with DXVK on Windows https://github.com/doitsujin/dxvk

@JuneStepp JuneStepp added the enhancement New feature or request label Aug 11, 2024
@JuneStepp JuneStepp changed the title DXVK launch option Option to use DXVK on Windows Aug 11, 2024
@JuneStepp
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Interesting idea. Have you tried it before? If so, how helpful was it?

@DealsBeam
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Yes, I've tried it and I'm getting increased performance, feel free to check it out yourself.

I'm surprised Standing Stone Games have not officially supported it.

@JuneStepp
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I don't use Windows, but OneLauncher has used DXVK on Linux/Mac for years. I've added looking into it on Windows to the roadmap.

@FibroJedi
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Sorry to resurrect this - but if the Linux version is using DXVK, is it possible to add options to parse the DXVK_HUD environment variable please? I am trying to see how to improve LOTRO's performance in certain situations, so wanted to have DXVK_HUD="gpuload,fps,compiler" for example.

In other apps (e.g. through Lutris) you can set that, but I don't think I can do it through OneLauncher, even with advanced settings?

Thanks!

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