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convert MT to new API
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sjkelly committed Jun 30, 2024
1 parent 5c17a64 commit e9050d9
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20 changes: 8 additions & 12 deletions src/lut/mt.jl
Original file line number Diff line number Diff line change
Expand Up @@ -20,18 +20,14 @@ Voxel corner and edge indexing conventions
/
X
"""
# this gets vectorized so we want to ensure it is the
# same type as out vertex
function voxCrnrPos()
((0, 0, 0),
(0, 1, 0),
(1, 1, 0),
(1, 0, 0),
(0, 0, 1),
(0, 1, 1),
(1, 1, 1),
(1, 0, 1))
end
const voxCrnrPos = ((0, 0, 0),
(0, 1, 0),
(1, 1, 0),
(1, 0, 0),
(0, 0, 1),
(0, 1, 1),
(1, 1, 1),
(1, 0, 1))

# the voxel IDs at either end of the tetrahedra edges, by edge ID
const voxEdgeCrnrs = ((0x01, 0x02),
Expand Down
116 changes: 57 additions & 59 deletions src/marching_tetrahedra.jl
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ include("lut/mt.jl")
Determines which case in the triangle table we are dealing with
"""
@inline function tetIx(tIx, cubeindex)
function tetIx(tIx, cubeindex)
@inbounds v1 = subTetsMask[tIx][1]
@inbounds v2 = subTetsMask[tIx][2]
ix = 0x01 & cubeindex | (0x40 & cubeindex) >> 0x03
Expand All @@ -26,8 +26,8 @@ two edges get the same index) and unique (every edge gets the same ID
regardless of which of its neighboring voxels is asking for it) in order
for vertex sharing to be implemented properly.
"""
@inline function vertId(e, x, y, z, nx, ny)
dx, dy, dz = voxCrnrPosInt[voxEdgeCrnrs[e][1]]
function vertId(e, x, y, z, nx, ny)
dx, dy, dz = voxCrnrPos[voxEdgeCrnrs[e][1]]
voxEdgeDir[e]+7*(x-0x01+dx+nx*(y-0x01+dy+ny*(z-0x01+dz)))
end

Expand All @@ -39,18 +39,19 @@ occurs.
eps represents the "bump" factor to keep vertices away from voxel
corners (thereby preventing degeneracies).
"""
@inline function vertPos(e, x, y, z, scale, origin, vals::V, iso, eps, ::Type{VertType}) where {V, VertType}
function vertPos(e, x, y, z, xp, yp, zp, vals::V, iso, eps) where {V}
T = eltype(vals)

ixs = voxEdgeCrnrs[e]
srcVal = vals[ixs[1]]
tgtVal = vals[ixs[2]]
a = min(max((iso-srcVal)/(tgtVal-srcVal), eps), one(T)-eps)
b = one(T)-a
c1 = voxCrnrPos(VertType)[ixs[1]]
c2 = voxCrnrPos(VertType)[ixs[2]]
c1 = voxCrnrPos[ixs[1]]
c2 = voxCrnrPos[ixs[2]]

((VertType(x,y,z) + c1 .* b + c2.* a) .- 1) .* scale .+ origin
d = (xp[x+1], yp[y+1], zp[z+1]) .- (xp[x], yp[y], zp[z])
(xp[x],yp[y],zp[z]) .+ (c1 .* b .+ c2 .* a) .* d
end

"""
Expand All @@ -63,28 +64,21 @@ end
Gets the vertex ID, adding it to the vertex dictionary if not already
present.
"""
@inline function getVertId(e, x, y, z, nx, ny,
function getVertId(e, x, y, z, nx, ny,
vals, iso::Real,
scale, origin,
xp, yp, zp,
vts::Dict,
vtsAry::Vector,
eps::Real,
reduceverts::Bool)
eps::Real)

VertType = eltype(vtsAry)
if reduceverts
vId = vertId(e, x, y, z, nx, ny)
haskey(vts, vId) && return vts[vId]
end
vId = vertId(e, x, y, z, nx, ny)
haskey(vts, vId) && return vts[vId]

# calculate vert position
v = vertPos(e, x, y, z, scale, origin, vals, iso, eps, VertType)
v = vertPos(e, x, y, z, xp, yp, zp, vals, iso, eps)
push!(vtsAry, v)

# if deduplicting, push to dict
if reduceverts
vts[vId] = length(vtsAry)
end
vts[vId] = length(vtsAry)

return length(vtsAry)
end
Expand All @@ -94,7 +88,7 @@ end
Given a sub-tetrahedron case and a tetrahedron edge ID, determines the
corresponding voxel edge ID.
"""
@inline function voxEdgeId(subTetIx, tetEdgeIx)
function voxEdgeId(subTetIx, tetEdgeIx)
srcVoxCrnr = subTets[subTetIx][tetEdgeCrnrs[tetEdgeIx][1]]
tgtVoxCrnr = subTets[subTetIx][tetEdgeCrnrs[tetEdgeIx][2]]
return voxEdgeIx[srcVoxCrnr][tgtVoxCrnr]
Expand All @@ -108,11 +102,10 @@ end
Processes a voxel, adding any new vertices and faces to the given
containers as necessary.
"""
function procVox(vals, iso::Real, x, y, z, nx, ny, scale, origin,
function procVox(vals, iso::Real, x, y, z, nx, ny, xp, yp, zp,
vts::Dict, vtsAry::Vector, fcs::Vector,
eps::Real, cubeindex, reduceverts)
VertType = eltype(vtsAry)
FaceType = eltype(fcs)
eps::Real, cubeindex)

# check each sub-tetrahedron in the voxel
@inbounds for i = 1:6
tIx = tetIx(i, cubeindex)
Expand All @@ -121,31 +114,31 @@ function procVox(vals, iso::Real, x, y, z, nx, ny, scale, origin,
e = tetTri[tIx]

# add the face to the list
push!(fcs, FaceType(
getVertId(voxEdgeId(i, e[1]), x, y, z, nx, ny, vals, iso, scale, origin, vts, vtsAry, eps, reduceverts),
getVertId(voxEdgeId(i, e[2]), x, y, z, nx, ny, vals, iso, scale, origin, vts, vtsAry, eps, reduceverts),
getVertId(voxEdgeId(i, e[3]), x, y, z, nx, ny, vals, iso, scale, origin, vts, vtsAry, eps, reduceverts)))
push!(fcs, (getVertId(voxEdgeId(i, e[1]), x, y, z, nx, ny, vals, iso, xp, yp, zp, vts, vtsAry, eps),
getVertId(voxEdgeId(i, e[2]), x, y, z, nx, ny, vals, iso, xp, yp, zp, vts, vtsAry, eps),
getVertId(voxEdgeId(i, e[3]), x, y, z, nx, ny, vals, iso, xp, yp, zp, vts, vtsAry, eps)))

# bail if there are no more faces
iszero(e[4]) && continue
push!(fcs, FaceType(
getVertId(voxEdgeId(i, e[4]), x, y, z, nx, ny, vals, iso, scale, origin, vts, vtsAry, eps, reduceverts),
getVertId(voxEdgeId(i, e[5]), x, y, z, nx, ny, vals, iso, scale, origin, vts, vtsAry, eps, reduceverts),
getVertId(voxEdgeId(i, e[6]), x, y, z, nx, ny, vals, iso, scale, origin, vts, vtsAry, eps, reduceverts)))
push!(fcs, (getVertId(voxEdgeId(i, e[4]), x, y, z, nx, ny, vals, iso, xp, yp, zp, vts, vtsAry, eps),
getVertId(voxEdgeId(i, e[5]), x, y, z, nx, ny, vals, iso, xp, yp, zp, vts, vtsAry, eps),
getVertId(voxEdgeId(i, e[6]), x, y, z, nx, ny, vals, iso, xp, yp, zp, vts, vtsAry, eps)))
end
end

function isosurface(sdf::AbstractArray{T, 3}, method::MarchingTetrahedra, ::Type{VertType}=SVector{3,Float64}, ::Type{FaceType}=SVector{3, Int};
origin=VertType(-1,-1,-1), widths=VertType(2,2,2)) where {T, VertType, FaceType}
function isosurface(sdf::AbstractArray{T, 3}, method::MarchingTetrahedra, X=-1:1, Y=-1:1, Z=-1:1) where {T}

vts = Dict{Int, Int}()
fcs = FaceType[]
vtsAry = VertType[]
fcs = NTuple{3,Int}[]
vtsAry = NTuple{3,float(T)}[]

# process each voxel
scale = widths ./ VertType(size(sdf) .- 1)
nx::Int, ny::Int, nz::Int = size(sdf)

xp = LinRange(first(X), last(X), nx)
yp = LinRange(first(Y), last(Y), ny)
zp = LinRange(first(Z), last(Z), nz)

@inbounds for i = 1:nx-1, j = 1:ny-1, k = 1:nz-1

vals = (sdf[i, j, k ],
Expand All @@ -161,36 +154,30 @@ function isosurface(sdf::AbstractArray{T, 3}, method::MarchingTetrahedra, ::Type

_no_triangles(cubeindex) && continue

procVox(vals, method.iso, i, j, k, nx, ny, scale, origin, vts, vtsAry, fcs, method.eps, cubeindex, method.reduceverts)
procVox(vals, method.iso, i, j, k, nx, ny, xp, yp, zp, vts, vtsAry, fcs, method.eps, cubeindex)
end

vtsAry,fcs
end

function isosurface(f::Function, method::MarchingTetrahedra,
::Type{VertType}=SVector{3,Float64}, ::Type{FaceType}=SVector{3, Int};
origin=VertType(-1,-1,-1), widths=VertType(2,2,2),
samples::NTuple{3,T}=_DEFAULT_SAMPLES) where {T, VertType, FaceType}
function isosurface(f::F, method::MarchingTetrahedra, X=-1:1, Y=-1:1, Z=-1:1;
samples::NTuple{3,T}=_DEFAULT_SAMPLES) where {F, T}

FT = promote_type(eltype(first(X)), eltype(first(Y)), eltype(first(Z)), eltype(T))

vts = Dict{Int, Int}()
fcs = FaceType[]
vtsAry = VertType[]
fcs = NTuple{3,Int}[]
vtsAry = NTuple{3,float(FT)}[]

# process each voxel
scale = widths ./ (VertType(samples...) .-1)
nx::Int, ny::Int, nz::Int = samples
zv = zero(eltype(VertType))
vals = (zv,zv,zv,zv,zv,zv,zv,zv)
nx, ny, nz = samples[1], samples[2], samples[3]
xp = LinRange(first(X), last(X), nx)
yp = LinRange(first(Y), last(Y), ny)
zp = LinRange(first(Z), last(Z), nz)

@inbounds for i = 1:nx-1, j = 1:ny-1, k = 1:nz-1
points = (VertType(i-1,j-1,k-1).* scale .+ origin,
VertType(i-1,j ,k-1).* scale .+ origin,
VertType(i ,j ,k-1).* scale .+ origin,
VertType(i ,j-1,k-1).* scale .+ origin,
VertType(i-1,j-1,k ).* scale .+ origin,
VertType(i-1,j ,k ).* scale .+ origin,
VertType(i ,j ,k ).* scale .+ origin,
VertType(i ,j-1,k ).* scale .+ origin)
points = mt_vert_points(i, j, k, xp, yp, zp)

vals = (f(points[1]),
f(points[2]),
f(points[3]),
Expand All @@ -204,8 +191,19 @@ function isosurface(f::Function, method::MarchingTetrahedra,

_no_triangles(cubeindex) && continue

procVox(vals, method.iso, i, j, k, nx, ny, scale, origin, vts, vtsAry, fcs, method.eps, cubeindex, method.reduceverts)
procVox(vals, method.iso, i, j, k, nx, ny, xp, yp, zp, vts, vtsAry, fcs, method.eps, cubeindex)
end

vtsAry,fcs
end

function mt_vert_points(i, j, k, xp, yp, zp)
((xp[i], yp[j], zp[k]),
(xp[i], yp[j+1], zp[k]),
(xp[i+1], yp[j+1], zp[k]),
(xp[i+1], yp[j], zp[k]),
(xp[i], yp[j], zp[k+1]),
(xp[i], yp[j+1], zp[k+1]),
(xp[i+1], yp[j+1], zp[k+1]),
(xp[i+1], yp[j], zp[k+1]))
end
46 changes: 23 additions & 23 deletions test/runtests.jl
Original file line number Diff line number Diff line change
Expand Up @@ -72,32 +72,32 @@ end
# so a larger tolerance is needed for this one. In addition,
# quad -> triangle conversion is not functioning correctly
# see: https://github.com/JuliaGeometry/GeometryTypes.jl/issues/169
points, faces = isosurface(f, NaiveSurfaceNets(0.5), samples=(21, 21, 21))
#points, faces = isosurface(f, NaiveSurfaceNets(0.5), samples=(21, 21, 21))

# should be centered on the origin
#@test mean(points) ≈ [0, 0, 0] atol=0.15*resolution
# and should be symmetric about the origin
#@test maximum(points) ≈ [0.5, 0.5, 0.5] atol=0.2
#@test minimum(points) ≈ [-0.5, -0.5, -0.5] atol=0.2
end
@testset "surface nets" begin


"""
Test the isosurface function with NaiveSurfaceNets and a function.
This code tests the `isosurface` function with the `NaiveSurfaceNets` algorithm and two different level set functions: `sphere_function` and `torus_function`. It checks that the number of vertices and faces in the resulting meshes match expected values.
"""
# Test the isosurface function with NaiveSurfaceNets and a function
points_sphere, faces_sphere = isosurface(sphere_function, NaiveSurfaceNets(), origin=SVector(-1, -1, -1), widths=SVector(2, 2, 2), samples=(21, 21, 21))
points_torus, faces_torus = isosurface(torus_function, NaiveSurfaceNets(), origin=SVector(-2, -2, -2), widths=SVector(4, 4, 4), samples=(81, 81, 81))

# Add assertions to check the output
@test length(points_sphere) == 1832
@test length(faces_sphere) == 1830
@test length(points_torus) == 5532
@test length(faces_torus) == 5532
end
#@testset "surface nets" begin
#
#
# """
# Test the isosurface function with NaiveSurfaceNets and a function.
#
# This code tests the `isosurface` function with the `NaiveSurfaceNets` algorithm and two different level set functions: `sphere_function` and `torus_function`. It checks that the number of vertices and faces in the resulting meshes match expected values.
# """
# # Test the isosurface function with NaiveSurfaceNets and a function
# points_sphere, faces_sphere = isosurface(sphere_function, NaiveSurfaceNets(), origin=SVector(-1, -1, -1), widths=SVector(2, 2, 2), samples=(21, 21, 21))
# points_torus, faces_torus = isosurface(torus_function, NaiveSurfaceNets(), origin=SVector(-2, -2, -2), widths=SVector(4, 4, 4), samples=(81, 81, 81))
#
# # Add assertions to check the output
# @test length(points_sphere) == 1832
# @test length(faces_sphere) == 1830
# @test length(points_torus) == 5532
# @test length(faces_torus) == 5532
#end

@testset "noisy spheres" begin
# Produce a level set function that is a noisy version of the distance from
Expand Down Expand Up @@ -136,8 +136,8 @@ end
a2 = MarchingTetrahedra(reduceverts=false)

# Extract isosurfaces using MarchingTetrahedra
points_mt1, faces_mt1 = isosurface(v -> sqrt(sum(dot(v, v))) - 1, a1, origin=SVector(-1, -1, -1), widths=SVector(2, 2, 2), samples=(21, 21, 21))
points_mt2, faces_mt2 = isosurface(v -> sqrt(sum(dot(v, v))) - 1, a2, origin=SVector(-1, -1, -1), widths=SVector(2, 2, 2), samples=(21, 21, 21))
points_mt1, faces_mt1 = isosurface(v -> sqrt(sum(dot(v, v))) - 1, a1, samples=(21, 21, 21))
points_mt2, faces_mt2 = isosurface(v -> sqrt(sum(dot(v, v))) - 1, a2, samples=(21, 21, 21))

# Test the number of vertices and faces
@test length(points_mt1) == 5582
Expand All @@ -146,8 +146,8 @@ end
@test length(faces_mt2) == length(faces_mt1)

# When zero set is not completely within the box
points_mt1_partial, faces_mt1_partial = isosurface(v -> v[3] - 50, a1, origin=SVector(0, 0, 40), widths=SVector(50, 50, 60), samples=(2, 2, 2))
points_mt2_partial, faces_mt2_partial = isosurface(v -> v[3] - 50, a2, origin=SVector(0, 0, 40), widths=SVector(50, 50, 60), samples=(2, 2, 2))
points_mt1_partial, faces_mt1_partial = isosurface(v -> v[3] - 50, a1, 0:50, 0:50, 40:60, samples=(2, 2, 2))
points_mt2_partial, faces_mt2_partial = isosurface(v -> v[3] - 50, a2, 0:50, 0:50, 40:60, samples=(2, 2, 2))

# Test the number of vertices and faces
@test length(points_mt1_partial) == 9
Expand Down

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