New Features
- Improved glossy reflections
New Features
- Added downsampling settings for HiZ trace mode, allowing better performance at the cost quality
New Features
- Added Dithering settings (bayer 8x8 noise vs interleaved gradient noise)
- SSR can now traverse behind objects (improved thickness checking)
Bug fixes
- Fixed non power of 2 resolution artifacts
- Increased hi-z tracing quality
- Improved reflection blending to better represent pbr materials
- Added Hi Z tracing mode
- Created Hi Z depth buffer renderer
- Added URP 13/14 Support
- Fixed major build error
- minor performance improvements
- Removed demo scene
- Changed SSR's default settings