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Version Differences
Jimmy Cushnie edited this page Nov 12, 2019
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Currently, SUCC comes in two versions: Standalone (master
branch) and Unity (unity
branch).
To use a Default File in standalone, you send the DataFile
constructor a string with the complete text of the default file.
In standalone, the Default Path is the same as System.AppContext.BaseDirectory unless you change it.
Default Files in Unity use TextAssets. You send the DataFile
constructor a string with the name of a .txt
file in any folder called "Resources" inside your project's Assets
folder.
In Unity, the Default Path follows these rules unless you change it:
- in the editor, it refers to a folder called
Game
next to your project'sAssets
folder - in standalone builds, it refers to the same directory as the built executable
SUCC for Unity supports Windows, Mac OS, and Linux builds.
Versions of SUCC before v1.1 supported WebGL, but this has been deprecated.
- Overview
- Installing
- Getting Started
- Advanced Usage
- File Logic
- Version Differences
- Contributing
- Projects Using SUCC