A really simple PHP library for parsing dice notation and rolling. By Joseph Fowler aka JiFish.
Works in PHP 7+.
EZDice was written because I wasn't happy with similar libraries. EZDice has the following advantages over other offerings:
- No Bloat. EZDice is one simple class with no dependencies.
- Provides the state of each die after the roll, not just the total.
- Forgiving parser designed for humans.
- Option to easily replace the RNG.
- MIT licensed, ensuring you can use it freely in any project.
Here's a basic example
require 'ezdice.php';
$ezd = new ezdice\EZDice();
echo($ezd->roll('1d20+2d4'));
echo(' Rolls:');
foreach($ezd->getDiceStates() as $die) {
echo(' ['.$die['value'].'] ');
}
Example Output:
23 Rolls: [17] [4] [2]
You don't have to use composer to include EZDice in your project, but you can:
composer require jifish/ezdice
Parse $diceStr as dice notation, then roll those dice. Returns (int) total of all rolls and modifiers, or false if none were found.
The parser is very forgiving, ignoring whitespace and anything else it doesn't recognize. It is also case-insensitive. Dice notation is briefly documented below.
Returns (int) that is the total of the last roll.
Returns an (array) of dice that describes the state of the dice after the last roll. Each die is also an (array) with the following keys:
- sides - (int) the number of sides the die has
- value - (int) the value the die rolled
- dropped - (bool) true if this dice was dropped, otherwise false. Dropped dice aren't counted towards the total.
- negative - (bool) true if this dice was subtracted from the total, false if it was added.
- type - (str) string with the type of dice this is. e.g. "d6" or "dF"
- group - (int) the group number this die belongs to, starting from 1 for the first group found.
Returns a (string) representing the total of all modifiers in the last roll. If there were no modifiers, or they cancelled out, an empty string is returned. You can cast this to an (int) if needed.
e.g. if you rolled 1d8+10+1d4-2
this method would return +8
.
Returns an (int) containing the total number of dice groups in the last roll. e.g. if you rolled 10d4-1d6
, this method would return 2
.
Returns an (int) containing the total number of modifiers in the last roll. e.g. if you rolled 10+1d6+5-1
, this method would return 3
.
Parse $diceStr and returns true if it contains at least one dice roll, otherwise returns false. Useful for verifying user input. Modifiers without dice don't count.
Parse $diceStr and determine if it only contains dice and modifiers. Whitespace is allowed unless $allowWhitespace is set to false, but strings containing only whitespace will never pass. Set $mustContainDice to false to allow plain modifiers without dice (e.g. -4
) to pass. Returns true if $diceStr passes, otherwise false.
The roll function ignores stuff it can't parse, so this function may be useful if you need to verify a string doesn't contain additional junk.
Convenience function that returns false if $diceStr is not strictly dice (as above), but otherwise works the same as roll().
- Dice notation is in the form (number of dice)d(dice sides). e.g.
2d10
. - Number of dice can be omitted to get one die of that type, e.g.
d12
- Additional dice can be chained with + and - operators. e.g.
2d10+1d6
. - Modifiers can also be given. e.g.
2d10-5
- d% can be used as a shorthand for a percentile dice.
1d%
and1d100
are equivalent. - Append a roll with -L to drop the lowest dice in that group, or -H to drop the highest. Dropped dice are excluded from the total. e.g.
2d20-L
will roll 2 twenty sided dice and drop the lowest. You can also specify a number of dice to drop e.g.6d6-H3
will drop the highest 3 rolls. - dF can be used to roll a Fudge/FATE dice. Fudge dice have 3 outcomes: -1, 0, and +1.
- Whitespace, and anything else not recognized as a dice or a modifier, is treated like a + operator. e.g.
foo10 1d4bar1d4 5
is equivalent to5+1d4+1d4+10
, or simply2d4+15
. If this is an issue, use rollStrict. - Groups of zero dice, or dice with zero sides e.g.
0d0
are invalid and won't be parsed.
By default mt_rand() is used as the RNG, which should be fine for most applications. If you want to change this, you can extend the class and override the method getRandomNumber($max), which should return an int equal to or between 1 to $max.
class WeightedDice extends ezdice\EZDice {
protected function getRandomNumber($max) {
if (mt_rand(0,1)) return $max;
return mt_rand(1,$max);
}
}
Released under the MIT license. Copyright (c) 2021 - 2025 Joseph Fowler.