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In Blockbench, it's 360 for a circle of math.sin, but in Figura, it's 2*pi;
also, in blockbench, you get the animation time from quary.anim_time, but for Figura, you need animations.%model%.%anim_name%:getTime().
So quary.anim_time*360 in blockbench should be animations.example_model.example_anim_name:getTime()*math.pi*2 to works in Figura
This is quite annoy when making animations with math expressions, you either can't directly see it in blockbench or ingame.
The text was updated successfully, but these errors were encountered:
In Blockbench, it's 360 for a circle of
math.sin
, but in Figura, it's 2*pi;also, in blockbench, you get the animation time from
quary.anim_time
, but for Figura, you needanimations.%model%.%anim_name%:getTime()
.So
quary.anim_time*360
in blockbench should beanimations.example_model.example_anim_name:getTime()*math.pi*2
to works in FiguraThis is quite annoy when making animations with math expressions, you either can't directly see it in blockbench or ingame.
The text was updated successfully, but these errors were encountered: