Releases: JamesCraster/OpenWerewolf
Releases · JamesCraster/OpenWerewolf
OpenWerewolf-0.7 beta
Changelog:
- Godfather, Mafioso, Mafia Escort, Executioner, Fruit Vendor, Medium
- Mafia promotion mechanics
- Relaxed username validation rules
- Added UI element to remind the player of their username and role
- Fixed role colours - now consistent
- JSON format for rolelists
- Fixed several CSS issues with scrollbars and chat windows etc
- Several new admin commands
Note - download the source zip and run npm run build
. More details are available in the project README.
OpenWerewolf 0.6-beta
Changelog:
- Support for up to 15 players
- Added survivor, escort and jester
- Added support for building Docker images
- Rewrote all client scripts in Typescript to add typesafety
- Refactored implementation on roles to make adding new roles to Classic easy
- Experimental local multiplayer mode
- Numerous bug fixes: handling SQL disconnects, ensuring colour consistency across browsers
OpenWerewolf 0.5-beta
Changelog
- Made a chat for dead players
- Added gravestone sprites for dead players
- Added innocent/guilty buttons to the UI for voting
- Refactored messages, allowing for easy styling of individual words
- Added colours to player's guilty/innocent/abstention votes
- Added stalemate if the game continues for 3 days without a death
- Fixed bug where players that shouldn't have been able to vote could
- Fixed mobile client (before there were multiple overlapping pages)
- Updated scripts and documentation
- Miscellaneous bugfixes, for example fixing the simplebar bug where an unwanted scrollbar div appeared in the lobby area
- Neatened up instructions given to players in game
OpenWerewolf 0.4-beta
This release is under Apache-2.0. All assets are under Creative Commons licenses, see README.md for details.
- Added classic mode, which is now feature complete.
- Improved trials, with up to 3 trials a day and new hanging animation.
- Allowed voting and night actions to be done entirely using the UI.
OpenWerewolf 0.3-beta
This release is under Apache-2.0. All assets are under Creative Commons licenses, see README.md for details.
CHANGELOG:
- new graphical mode with sprites and animations
- voting by clicking on players
- modular system, (adding a game entry to openwerewolf.json automatically integrates it with the UI)
- rules page
- bugfixes (audio works on all browsers, the timer's color fixed, cross-platform styled scrollbars, sprites given correct color profile on Firefox)
OpenWerewolf 0.1-beta
Warning: This release is under AGPL-3.0, and is the last release under that license.
Added separate lobby screen so players can choose which game to enter, giving an overview of activity on the server.
OpenWerewolf 0.0-beta
Warning: This release is licensed under AGPL-3.0.