Default data folder
plugins/jrides
- This file contains all active coasters that should be loaded on startup.
- This is the first file you create to get started.
- Location:
plugins/jrides/rides.yml
Example configuration:
config:
silverstar:
identifier: silverstar
type: coaster
wodan:
identifier: wodan
type: coaster
teacups:
identifier: teacups
type: flatride
- Change all feedback that is visible to players.
- Location:
plugins/jrides/language.yml
Example configuration:
language:
NOTIFICATION_RIDE_COUNTER_UPDATE: "&4-------\n \n&6You have been %RIDE_COUNT% times in %RIDE_DISPLAY_NAME%!\n \n&4-------"
NOTIFICATION_CANNOT_ENTER_RIDE: "&7This ride is temporarily unavailable."
For all available language overrides, see docs/language.md
- Coaster configuration
- Location:
plugins/jrides/coasters/<coaster_identifier>/<coaster_identifier>.coaster.yml
-
- Example:
plugins/jrides/coasters/silverstar/silverstar.coaster.yml
- Example:
The exact structure of this file, and how to create it, can be found in docs/coaster_yml.md
- Add triggers to coaster tracks, to run effects, commands or animate entities.
For more information, see docs/triggers.md
- Flatride configuration
- Location:
plugins/jrides/flatrides/<flatride_identifier>/<flatride_identifier>.flatride.yml
-
- Example:
plugins/jrides/flatrides/teacups/teacups.flatride.yml
- Example:
The exact structure of this file, and how to create it, can be found in docs/flatride_yml.md
- Global configuration settings
The exact structure of this file can be found in docs/global_config.md