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IOnPressListener.h
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/**
* @file IOnPressListener.h
* Project ObjectButton
* @brief An Arduino library for detecting button actions.
* @author JSC TechMinds
* License Apache-2.0 - Copyright (c) 2019-2024 JSC TechMinds
*
* @section License
*
* Copyright (c) 2019-2024 JSC TechMinds
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef I_ON_PRESS_LISTENER_H
#define I_ON_PRESS_LISTENER_H
namespace jsc {
class Button;
/**
* @brief Callback interface for button press/release events.
*
* Each object passed to ObjectButton instance as an OnPressListener should inherit
* this class and implement virtual functions. See Examples for more details.
*/
class IOnPressListener {
public:
/**
* Destructor
*/
virtual ~IOnPressListener() = default;
/**
* Callback function to be called when a button is pressed.
* @param button is a reference to the instance which called the listener.
*/
virtual void onPress(Button& button) = 0;
/**
* Callback function to be called when a button is released.
* @param button is a reference to the instance which called the listener.
*/
virtual void onRelease(Button& button) = 0;
/**
* Callback function to be called when button long press started.
* @param button is a reference to the instance which called the listener.
*/
virtual void onLongPressStart(Button& button) = 0;
/**
* Callback function to be called when button long press ended.
* @param button is a reference to the instance which called the listener.
*/
virtual void onLongPressEnd(Button& button) = 0;
};
}
#endif // I_ON_PRESS_LISTENER_H